On 11/11/2011 10:11 AM, Mathias Fröhlich wrote:

The NV_vertex_program generic attributes should alias the legacy
attributes. Simplify aliasing by using the same gl_client_arrays
for legacy and NV_vertex_program attributes.
The same is already done for the current state values.

Are you changing the current behaviour here?

I seem to recall that the aliasing vs. non-aliasing is a little tricky in the NV extension. I thought that the glVertexAttrib*NV() calls aliased the glVertex, glColor, glFogCoord, etc. state, but the NV vertex arrays were separate/non-aliasing with the legacy vertex arrays.

Can you double check that?  Thanks.

-Brian
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