Hello Timothy,

2 small questions:

Will it work for DSA equivalent function, namely glClearNamedFramebufferfv
?

Would it be interesting to also do the equivalent for
glClearBufferiv/glClearBufferuiv ?
Note the *uiv variant could be easier as the size is always 4 INT, so it
can be done with a scale attribute on the XML.

Cheers,
Gregory
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