2017-04-14 9:44 GMT+02:00 Wladimir J. van der Laan <[email protected]>: > This patch adds support for the SINGLE_BUFFER feature on GC3000 > GPUs, which allows rendering to a single buffer using multiple pixel > pipes. > > This feature is always used when it is available, which means that > multi-tiled formats are no longer being used in that case, and all > buffers will be normal (super)tiled. This mimics the behavior of the > blob on GC3000. > > - Because the same format can be used to render to and texture from, > this avoids an extra resolve pass when rendering to texture. > > - i.MX6qp includes a PRE which can scan-out directly from tiled formats, > avoiding untiling overhead. > > Signed-off-by: Wladimir J. van der Laan <[email protected]>
Series is: Reviewed-by: Christian Gmeiner <[email protected]> greets -- Christian Gmeiner, MSc https://www.youtube.com/user/AloryOFFICIAL https://soundcloud.com/christian-gmeiner _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
