On 2 May 2017 at 15:39, Lucas Stach <[email protected]> wrote: > With the modifier support it is possible to force a modifier which isn't > compatible with any of the GPU targets. In that case the EGL platform will > be unable to allocate the back buffers. > > Provide an error message in that case, instead of crashing.
Reviewed-by: Daniel Stone <[email protected]> _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
