On Thu, May 4, 2017, at 07:43 PM, Nicolas Boichat wrote:
> Lost is an EGLBoolean, so we should assign it to EGL_TRUE/EGL_FALSE,
> not true/false.
> 
> Fixes: e5eace58684 ("egl/android: Mark surface as lost when dequeueBuffer
> fails")
> Fixes: 0212db35040 ("egl/android: Cancel any outstanding ANativeBuffer in
> surface destructor")
> ---
>  src/egl/drivers/dri2/platform_android.c | 4 ++--
>  1 file changed, 2 insertions(+), 2 deletions(-)

Reviewed-by: Chad Versace <[email protected]>
And pushed.

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