From: Nicolai Hähnle <[email protected]>

---
 src/gallium/drivers/radeonsi/si_shader.c | 20 ++++++++++----------
 src/gallium/drivers/radeonsi/si_shader.h |  4 ++--
 2 files changed, 12 insertions(+), 12 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_shader.c 
b/src/gallium/drivers/radeonsi/si_shader.c
index cf4b83b..12fac88 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -62,21 +62,21 @@ struct si_shader_output_values
 };
 
 static void si_init_shader_ctx(struct si_shader_context *ctx,
                               struct si_screen *sscreen,
                               LLVMTargetMachineRef tm);
 
 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action *action,
                                 struct lp_build_tgsi_context *bld_base,
                                 struct lp_build_emit_data *emit_data);
 
-static void si_dump_shader_key(unsigned processor, struct si_shader *shader,
+static void si_dump_shader_key(unsigned processor, const struct si_shader 
*shader,
                               FILE *f);
 
 static unsigned llvm_get_type_size(LLVMTypeRef type);
 
 static void si_build_vs_prolog_function(struct si_shader_context *ctx,
                                        union si_shader_part_key *key);
 static void si_build_tcs_epilog_function(struct si_shader_context *ctx,
                                         union si_shader_part_key *key);
 static void si_build_ps_prolog_function(struct si_shader_context *ctx,
                                        union si_shader_part_key *key);
@@ -6510,21 +6510,21 @@ void si_shader_apply_scratch_relocs(struct si_shader 
*shader,
                if (!strcmp(scratch_rsrc_dword0_symbol, reloc->name)) {
                        util_memcpy_cpu_to_le32(shader->binary.code + 
reloc->offset,
                        &scratch_rsrc_dword0, 4);
                } else if (!strcmp(scratch_rsrc_dword1_symbol, reloc->name)) {
                        util_memcpy_cpu_to_le32(shader->binary.code + 
reloc->offset,
                        &scratch_rsrc_dword1, 4);
                }
        }
 }
 
-static unsigned si_get_shader_binary_size(struct si_shader *shader)
+static unsigned si_get_shader_binary_size(const struct si_shader *shader)
 {
        unsigned size = shader->binary.code_size;
 
        if (shader->prolog)
                size += shader->prolog->binary.code_size;
        if (shader->previous_stage)
                size += shader->previous_stage->binary.code_size;
        if (shader->prolog2)
                size += shader->prolog2->binary.code_size;
        if (shader->epilog)
@@ -6642,27 +6642,27 @@ static void si_shader_dump_disassembly(const struct 
ac_shader_binary *binary,
                fprintf(file, "Shader %s binary:\n", name);
                for (i = 0; i < binary->code_size; i += 4) {
                        fprintf(file, "@0x%x: %02x%02x%02x%02x\n", i,
                                binary->code[i + 3], binary->code[i + 2],
                                binary->code[i + 1], binary->code[i]);
                }
        }
 }
 
 static void si_shader_dump_stats(struct si_screen *sscreen,
-                                struct si_shader *shader,
+                                const struct si_shader *shader,
                                 struct pipe_debug_callback *debug,
                                 unsigned processor,
                                 FILE *file,
                                 bool check_debug_option)
 {
-       struct si_shader_config *conf = &shader->config;
+       const struct si_shader_config *conf = &shader->config;
        unsigned num_inputs = shader->selector ? 
shader->selector->info.num_inputs : 0;
        unsigned code_size = si_get_shader_binary_size(shader);
        unsigned lds_increment = sscreen->b.chip_class >= CIK ? 512 : 256;
        unsigned lds_per_wave = 0;
        unsigned max_simd_waves = 10;
 
        /* Compute LDS usage for PS. */
        switch (processor) {
        case PIPE_SHADER_FRAGMENT:
                /* The minimum usage per wave is (num_inputs * 48). The maximum
@@ -6734,21 +6734,21 @@ static void si_shader_dump_stats(struct si_screen 
*sscreen,
        pipe_debug_message(debug, SHADER_INFO,
                           "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
                           "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d 
"
                           "Spilled VGPRs: %d PrivMem VGPRs: %d",
                           conf->num_sgprs, conf->num_vgprs, code_size,
                           conf->lds_size, conf->scratch_bytes_per_wave,
                           max_simd_waves, conf->spilled_sgprs,
                           conf->spilled_vgprs, conf->private_mem_vgprs);
 }
 
-const char *si_get_shader_name(struct si_shader *shader, unsigned processor)
+const char *si_get_shader_name(const struct si_shader *shader, unsigned 
processor)
 {
        switch (processor) {
        case PIPE_SHADER_VERTEX:
                if (shader->key.as_es)
                        return "Vertex Shader as ES";
                else if (shader->key.as_ls)
                        return "Vertex Shader as LS";
                else
                        return "Vertex Shader as VS";
        case PIPE_SHADER_TESS_CTRL:
@@ -6765,21 +6765,21 @@ const char *si_get_shader_name(struct si_shader 
*shader, unsigned processor)
                        return "Geometry Shader";
        case PIPE_SHADER_FRAGMENT:
                return "Pixel Shader";
        case PIPE_SHADER_COMPUTE:
                return "Compute Shader";
        default:
                return "Unknown Shader";
        }
 }
 
-void si_shader_dump(struct si_screen *sscreen, struct si_shader *shader,
+void si_shader_dump(struct si_screen *sscreen, const struct si_shader *shader,
                    struct pipe_debug_callback *debug, unsigned processor,
                    FILE *file, bool check_debug_option)
 {
        if (!check_debug_option ||
            r600_can_dump_shader(&sscreen->b, processor))
                si_dump_shader_key(processor, shader, file);
 
        if (!check_debug_option && shader->binary.llvm_ir_string) {
                fprintf(file, "\n%s - main shader part - LLVM IR:\n\n",
                        si_get_shader_name(shader, processor));
@@ -7034,41 +7034,41 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
 
        FREE(outputs);
 
        if (r != 0) {
                FREE(shader);
                shader = NULL;
        }
        return shader;
 }
 
-static void si_dump_shader_key_vs(struct si_shader_key *key,
-                                 struct si_vs_prolog_bits *prolog,
+static void si_dump_shader_key_vs(const struct si_shader_key *key,
+                                 const struct si_vs_prolog_bits *prolog,
                                  const char *prefix, FILE *f)
 {
        fprintf(f, "  %s.instance_divisors = {", prefix);
        for (int i = 0; i < ARRAY_SIZE(prolog->instance_divisors); i++) {
                fprintf(f, !i ? "%u" : ", %u",
                        prolog->instance_divisors[i]);
        }
        fprintf(f, "}\n");
 
        fprintf(f, "  mono.vs.fix_fetch = {");
        for (int i = 0; i < SI_MAX_ATTRIBS; i++)
                fprintf(f, !i ? "%u" : ", %u", key->mono.vs_fix_fetch[i]);
        fprintf(f, "}\n");
 }
 
-static void si_dump_shader_key(unsigned processor, struct si_shader *shader,
+static void si_dump_shader_key(unsigned processor, const struct si_shader 
*shader,
                               FILE *f)
 {
-       struct si_shader_key *key = &shader->key;
+       const struct si_shader_key *key = &shader->key;
 
        fprintf(f, "SHADER KEY\n");
 
        switch (processor) {
        case PIPE_SHADER_VERTEX:
                si_dump_shader_key_vs(key, &key->part.vs.prolog,
                                      "part.vs.prolog", f);
                fprintf(f, "  as_es = %u\n", key->as_es);
                fprintf(f, "  as_ls = %u\n", key->as_ls);
                fprintf(f, "  mono.vs_export_prim_id = %u\n",
diff --git a/src/gallium/drivers/radeonsi/si_shader.h 
b/src/gallium/drivers/radeonsi/si_shader.h
index 61269bd..317476f 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -593,33 +593,33 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
                           struct si_shader *shader,
                           bool is_monolithic,
                           struct pipe_debug_callback *debug);
 int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
                     struct si_shader *shader,
                     struct pipe_debug_callback *debug);
 void si_shader_destroy(struct si_shader *shader);
 unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index);
 unsigned si_shader_io_get_unique_index2(unsigned name, unsigned index);
 int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader 
*shader);
-void si_shader_dump(struct si_screen *sscreen, struct si_shader *shader,
+void si_shader_dump(struct si_screen *sscreen, const struct si_shader *shader,
                    struct pipe_debug_callback *debug, unsigned processor,
                    FILE *f, bool check_debug_option);
 void si_multiwave_lds_size_workaround(struct si_screen *sscreen,
                                      unsigned *lds_size);
 void si_shader_apply_scratch_relocs(struct si_shader *shader,
                                    uint64_t scratch_va);
 void si_shader_binary_read_config(struct ac_shader_binary *binary,
                                  struct si_shader_config *conf,
                                  unsigned symbol_offset);
 unsigned si_get_spi_shader_z_format(bool writes_z, bool writes_stencil,
                                    bool writes_samplemask);
-const char *si_get_shader_name(struct si_shader *shader, unsigned processor);
+const char *si_get_shader_name(const struct si_shader *shader, unsigned 
processor);
 
 /* Inline helpers. */
 
 /* Return the pointer to the main shader part's pointer. */
 static inline struct si_shader **
 si_get_main_shader_part(struct si_shader_selector *sel,
                        struct si_shader_key *key)
 {
        if (key->as_ls)
                return &sel->main_shader_part_ls;
-- 
2.9.3

_______________________________________________
mesa-dev mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to