On Mon 15 May 2017, Emil Velikov wrote: > From: Emil Velikov <emil.veli...@collabora.com> > > Analogous to previous commit. > > Signed-off-by: Emil Velikov <emil.veli...@collabora.com> > ---
> If people prefer I can split the whitespace/indent changes in > this/previous path from the rest. Don't feel too strongly either way. I do think the patches would be easier to review if you did that. As written, it's difficult to see what's behavioral change vs cosmetic cleanups. > > src/egl/drivers/dri2/platform_x11.c | 22 +++++++++------------- > 1 file changed, 9 insertions(+), 13 deletions(-) > > diff --git a/src/egl/drivers/dri2/platform_x11.c > b/src/egl/drivers/dri2/platform_x11.c > index 3bce0bb3f21..becf00547e6 100644 > --- a/src/egl/drivers/dri2/platform_x11.c > +++ b/src/egl/drivers/dri2/platform_x11.c > @@ -817,8 +817,7 @@ dri2_copy_region(_EGLDriver *drv, _EGLDisplay *disp, > if (draw->Type == EGL_PIXMAP_BIT || draw->Type == EGL_PBUFFER_BIT) > return EGL_TRUE; > > - if (dri2_dpy->flush) > - dri2_dpy->flush->flush(dri2_surf->dri_drawable); > + dri2_dpy->flush->flush(dri2_surf->dri_drawable); > > if (dri2_surf->have_fake_front) > render_attachment = XCB_DRI2_ATTACHMENT_BUFFER_FAKE_FRONT_LEFT; > @@ -880,8 +879,7 @@ dri2_x11_swap_buffers_msc(_EGLDriver *drv, _EGLDisplay > *disp, _EGLSurface *draw, > * happened. The driver should still be using the viewport hack to catch > * window resizes. > */ > - if (dri2_dpy->flush && > - dri2_dpy->flush->base.version >= 3 && dri2_dpy->flush->invalidate) > + if (dri2_dpy->flush->base.version >= 3 && dri2_dpy->flush->invalidate) > dri2_dpy->flush->invalidate(dri2_surf->dri_drawable); > > return swap_count; > @@ -893,19 +891,17 @@ dri2_x11_swap_buffers(_EGLDriver *drv, _EGLDisplay > *disp, _EGLSurface *draw) > struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp); > struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw); > > - if (dri2_dpy->dri2) { > - if (dri2_x11_swap_buffers_msc(drv, disp, draw, 0, 0, 0) != -1) { > - return EGL_TRUE; > - } > + if (!dri2_dpy->flush) { > + dri2_dpy->core->swapBuffers(dri2_surf->dri_drawable); > + return EGL_TRUE; Yes, thank you. I'll say it again to anyone who's reading. The Go style guide insists on this, for good reason. https://github.com/golang/go/wiki/CodeReviewComments#indent-error-flow Try to keep the normal code path at a minimal indentation, and indent the error handling, dealing with it first. This improves the readability of the code by permitting visually scanning the normal path quickly. > + } > + > + if (dri2_x11_swap_buffers_msc(drv, disp, draw, 0, 0, 0) == -1) { > /* Swap failed with a window drawable. */ > _eglError(EGL_BAD_NATIVE_WINDOW, __func__); > return EGL_FALSE; > - } else { > - assert(dri2_dpy->swrast); > - > - dri2_dpy->core->swapBuffers(dri2_surf->dri_drawable); > - return EGL_TRUE; > } > + return EGL_TRUE; > } There's a lot of hidden complexity in platform_x11.c, and I'm unsure if this patch preserves proper extension checks. I defer to someone who knows this code better. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev