On Iron Lake, the packets exist but we never emit them so there's no
need for us to ask the driver to make batch space for them.
---
 src/intel/isl/isl.c | 13 ++++++-------
 1 file changed, 6 insertions(+), 7 deletions(-)

diff --git a/src/intel/isl/isl.c b/src/intel/isl/isl.c
index f89f351..f70e188 100644
--- a/src/intel/isl/isl.c
+++ b/src/intel/isl/isl.c
@@ -84,17 +84,16 @@ isl_device_init(struct isl_device *dev,
    dev->ss.aux_addr_offset =
       (RENDER_SURFACE_STATE_AuxiliarySurfaceBaseAddress_start(info) & ~31) / 8;
 
-   dev->ds.size =
-      _3DSTATE_DEPTH_BUFFER_length(info) * 4 +
-      _3DSTATE_STENCIL_BUFFER_length(info) * 4 +
-      _3DSTATE_HIER_DEPTH_BUFFER_length(info) * 4 +
-      _3DSTATE_CLEAR_PARAMS_length(info) * 4;
-
+   dev->ds.size = _3DSTATE_DEPTH_BUFFER_length(info) * 4;
    assert(_3DSTATE_DEPTH_BUFFER_SurfaceBaseAddress_start(info) % 8 == 0);
    dev->ds.depth_offset =
       _3DSTATE_DEPTH_BUFFER_SurfaceBaseAddress_start(info) / 8;
 
-   if (info->has_hiz_and_separate_stencil) {
+   if (dev->use_separate_stencil) {
+      dev->ds.size += _3DSTATE_STENCIL_BUFFER_length(info) * 4 +
+                      _3DSTATE_HIER_DEPTH_BUFFER_length(info) * 4 +
+                      _3DSTATE_CLEAR_PARAMS_length(info) * 4;
+
       assert(_3DSTATE_STENCIL_BUFFER_SurfaceBaseAddress_start(info) % 8 == 0);
       dev->ds.stencil_offset =
          _3DSTATE_DEPTH_BUFFER_length(info) * 4 +
-- 
2.5.0.400.gff86faf

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