I wasn't sure if I should filter the flags so that we only use
flags that actually change the shader output. To avoid manual
updates we just pass in everything for now.
---
 src/gallium/drivers/radeon/r600_pipe_common.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/gallium/drivers/radeon/r600_pipe_common.c 
b/src/gallium/drivers/radeon/r600_pipe_common.c
index 2d8feee..ac6c552 100644
--- a/src/gallium/drivers/radeon/r600_pipe_common.c
+++ b/src/gallium/drivers/radeon/r600_pipe_common.c
@@ -861,21 +861,22 @@ static void r600_disk_cache_create(struct 
r600_common_screen *rscreen)
                        if 
(disk_cache_get_function_timestamp(LLVMInitializeAMDGPUTargetInfo,
                                                              &llvm_timestamp)) 
{
                                res = asprintf(&timestamp_str, "%u_%u",
                                               mesa_timestamp, llvm_timestamp);
                        }
                }
 #endif
                if (res != -1) {
                        rscreen->disk_shader_cache =
                                disk_cache_create(r600_get_chip_name(rscreen),
-                                                 timestamp_str, 0);
+                                                 timestamp_str,
+                                                 rscreen->debug_flags);
                        free(timestamp_str);
                }
        }
 }
 
 static struct disk_cache *r600_get_disk_shader_cache(struct pipe_screen 
*pscreen)
 {
        struct r600_common_screen *rscreen = (struct 
r600_common_screen*)pscreen;
        return rscreen->disk_shader_cache;
 }
-- 
2.9.4

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