Reviewed-by: Marek Olšák <[email protected]> Marek
On Wed, May 24, 2017 at 1:01 AM, Samuel Pitoiset <[email protected]> wrote: > A bunch of shaders are missing a version directive. This fixes > the following compilation error and allows the game to launch. > > 0:43(28): error: cannot initialize uniform typeColor in GLSL 1.10 (GLSL 1.20 > required) > > Signed-off-by: Samuel Pitoiset <[email protected]> > --- > src/mesa/drivers/dri/common/drirc | 4 ++++ > 1 file changed, 4 insertions(+) > > diff --git a/src/mesa/drivers/dri/common/drirc > b/src/mesa/drivers/dri/common/drirc > index d820462fad0..111b53646e9 100644 > --- a/src/mesa/drivers/dri/common/drirc > +++ b/src/mesa/drivers/dri/common/drirc > @@ -151,5 +151,9 @@ TODO: document the other workarounds. > <application name="Kerbal Space Program (64-bit)" > executable="KSP.x86_64"> > <option name="glsl_zero_init" value="true"/> > </application> > + > + <application name="Alchemist's Awakening" executable="Alchemist"> > + <option name="force_glsl_version" value="120" /> > + </application> > </device> > </driconf> > -- > 2.13.0 > > _______________________________________________ > mesa-dev mailing list > [email protected] > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
