This is only needed to fix rendering corruptions caused by not flushing after doing a resolve operation. The resolve now does all the needed flushing so this is unnecessary. --- src/mesa/drivers/dri/i965/brw_context.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 48e8b6c..6e60237 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -284,12 +284,12 @@ intel_update_state(struct gl_context * ctx, GLuint new_state) const struct intel_renderbuffer *irb = intel_renderbuffer(fb->_ColorDrawBuffers[i]); - if (irb && + if (irb) { intel_miptree_resolve_color(brw, irb->mt, irb->mt_level, 1, irb->mt_layer, irb->layer_count, - INTEL_MIPTREE_IGNORE_CCS_E)) - brw_render_cache_set_check_flush(brw, irb->mt->bo); + INTEL_MIPTREE_IGNORE_CCS_E); + } } } -- 2.5.0.400.gff86faf _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev