This series contains a couple of trivial changes, mostly places where the code looks like this: if (len1 == len2 && (strncmp(str1, str2, len1)) ... It is better to use memcmp here because there is no need to check for the terminating null byte
Vlad Golovkin (4): glsl: simplify +INF check glsl: trivial change of the file extension matching util: use memcmp instead of strncmp glx: use memcmp instead of strncmp src/compiler/glsl/s_expression.cpp | 2 +- src/compiler/glsl/standalone.cpp | 17 ++++++++++------- src/glx/glxextensions.c | 2 +- src/util/debug.c | 2 +- 4 files changed, 13 insertions(+), 10 deletions(-) -- 2.11.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev