This and the following patch are in no error paths. The result cannot be NULL unless the function is being used incorrectly. I would rather this be left as to segfault than to fail silently.

On 15/06/17 02:33, Plamena Manolova wrote:
In prepare_target it's plausible that the parameters of
_mesa_lookup_texture might be invalid and NULL is returned,
so we need a NULL pointer check.

CID: 1412566
Signed-off-by: Plamena Manolova <plamena.manol...@intel.com>
---
  src/mesa/main/copyimage.c | 7 +++++--
  1 file changed, 5 insertions(+), 2 deletions(-)

diff --git a/src/mesa/main/copyimage.c b/src/mesa/main/copyimage.c
index 2cb617c..dd97f1a 100644
--- a/src/mesa/main/copyimage.c
+++ b/src/mesa/main/copyimage.c
@@ -228,14 +228,17 @@ prepare_target(struct gl_context *ctx, GLuint name, 
GLenum target,
     } else {
        struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
+ *renderbuffer = NULL;
+
+      if (texObj == NULL)
+        return;
+
        if (target == GL_TEXTURE_CUBE_MAP) {
           *texImage = texObj->Image[z][level];
        }
        else {
           *texImage = _mesa_select_tex_image(texObj, target, level);
        }
-
-      *renderbuffer = NULL;
     }
  }
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