This and the following patch are in no error paths. The result cannot be
NULL unless the function is being used incorrectly. I would rather this
be left as to segfault than to fail silently.
On 15/06/17 02:33, Plamena Manolova wrote:
In prepare_target it's plausible that the parameters of
_mesa_lookup_texture might be invalid and NULL is returned,
so we need a NULL pointer check.
CID: 1412566
Signed-off-by: Plamena Manolova <plamena.manol...@intel.com>
---
src/mesa/main/copyimage.c | 7 +++++--
1 file changed, 5 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/copyimage.c b/src/mesa/main/copyimage.c
index 2cb617c..dd97f1a 100644
--- a/src/mesa/main/copyimage.c
+++ b/src/mesa/main/copyimage.c
@@ -228,14 +228,17 @@ prepare_target(struct gl_context *ctx, GLuint name,
GLenum target,
} else {
struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
+ *renderbuffer = NULL;
+
+ if (texObj == NULL)
+ return;
+
if (target == GL_TEXTURE_CUBE_MAP) {
*texImage = texObj->Image[z][level];
}
else {
*texImage = _mesa_select_tex_image(texObj, target, level);
}
-
- *renderbuffer = NULL;
}
}
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