On Fri 16 Jun 2017, Chad Versace wrote: > On Thu 15 Jun 2017, Rob Herring wrote:
> > While not i965, I tested the similar code and change in gallium. With > > the RGBA/RGBX formats at the end of the list I get: > > > > EGL-MAIN: Native format mismatch: 0x1 != 0x5 > > > > That's coming from SurfaceFlinger. > > Yes, I'm also seeing that error in logcat. I'm investigating now. I solved the problem, at least on my Android machine. I wrote patches. [Mesa-dev] [PATCH 0/5] egl/android: Change order of EGLConfig generation https://lists.freedesktop.org/archives/mesa-dev/2017-June/159792.html After combining this rgbx patch series with the above patch series, everything looks good to me on my Android setup. I tested with the Google Play Store and a Unity 3D benchmark. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev