On 06/16/2017 06:25 AM, Rob Clark wrote: > On Fri, Jun 16, 2017 at 9:18 AM, Emil Velikov <emil.l.veli...@gmail.com> > wrote: >> On 15 June 2017 at 21:47, Robert Foss <robert.f...@collabora.com> wrote: >>> From: Rob Herring <r...@kernel.org> >>> >>> This is required by freedreno at least for GLES3 support. >>> >>> See docs/patents.txt for information about turning this on for s/w >>> renderers. >>> >> I'm inclined to agree with Tapani. We're not lawyers and with the >> patent expiring in half a year, I think we can defer this toggle to >> builders and their legal teams ;-) >> > > Not really sure what msg from Tapani you are referring to. But tbh, > what we really want is a separate option for sw renderers.
As far as I'm aware, when SGI still existed, their position was that the patent didn't even apply to software renderers. I *thought* Dave added the option because he didn't want Red Hat to be exposed if whoever owned the IP got sue happy about enabling a hardware implementation (i.e., contributory infringement). > I'm not sure if there is any use to build swrast/llvmpipe for android > build, so maybe the thing to do is remove them (if they are built for > android currently), and then enable texture-float. > BR, > -R > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev