Reviewed-by: Nicolai Hähnle <[email protected]>

On 14.06.2017 19:17, Marek Olšák wrote:
From: Marek Olšák <[email protected]>

This was missed during my st/mesa series.
---
  src/mesa/state_tracker/st_atom_sampler.c | 4 +++-
  1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/src/mesa/state_tracker/st_atom_sampler.c 
b/src/mesa/state_tracker/st_atom_sampler.c
index a80bacb..776fdbd 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -254,22 +254,24 @@ update_shader_samplers(struct st_context *st,
                         const struct gl_program *prog,
                         struct pipe_sampler_state *samplers,
                         unsigned *out_num_samplers)
  {
     GLbitfield samplers_used = prog->SamplersUsed;
     GLbitfield free_slots = ~prog->SamplersUsed;
     GLbitfield external_samplers_used = prog->ExternalSamplersUsed;
     unsigned unit, num_samplers;
     const struct pipe_sampler_state *states[PIPE_MAX_SAMPLERS];
- if (samplers_used == 0x0)
+   if (samplers_used == 0x0) {
+      *out_num_samplers = 0;
        return;
+   }
num_samplers = util_last_bit(samplers_used); /* loop over sampler units (aka tex image units) */
     for (unit = 0; samplers_used; unit++, samplers_used >>= 1) {
        struct pipe_sampler_state *sampler = samplers + unit;
if (samplers_used & 1) {
           st_convert_sampler_from_unit(st, sampler, prog->SamplerUnits[unit]);
           states[unit] = sampler;



--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
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