On 24.06.2017 13:35, Marek Olšák wrote:


On Jun 24, 2017 12:01 PM, "Nicolai Hähnle" <nhaeh...@gmail.com <mailto:nhaeh...@gmail.com>> wrote:

    On 22.06.2017 17 <tel:22.06.2017%2017>:10, Marek Olšák wrote:

        From: Marek Olšák <marek.ol...@amd.com <mailto:marek.ol...@amd.com>>

        +2.3% better score on Fiji. It might be better without HBM.


    Can this be a drirc option?


The answer is the same as for: Can sisched be a flag defined in p_defines.h, drirc, and plumbed by st/dri? Nobody has ever put driver-specific stuff into p_defines.h.

Obviously the answer to these is no. However, some interface that provides direct generic access to drirc could be plumbed through.

Nicolai



Marek





        ---
           src/gallium/drivers/radeonsi/si_pipe.c | 7 +++++++
           1 file changed, 7 insertions(+)

        diff --git a/src/gallium/drivers/radeonsi/si_pipe.c
        b/src/gallium/drivers/radeonsi/si_pipe.c
        index ff787ad..4088849 100644
        --- a/src/gallium/drivers/radeonsi/si_pipe.c
        +++ b/src/gallium/drivers/radeonsi/si_pipe.c
        @@ -935,20 +935,27 @@ struct pipe_screen
        *radeonsi_screen_create(struct radeon_winsys *ws,
                 si_init_screen_state_functions(sscreen);
                 if (!r600_common_screen_init(&sscreen->b, ws, flags) ||
                     !si_init_gs_info(sscreen) ||
                     !si_init_shader_cache(sscreen)) {
                         FREE(sscreen);
                         return NULL;
                 }
           +     /* Enable sisched where it helps. */
        +       char process[128];
        +       if (os_get_process_name(process, sizeof(process)) &&
        +           /* Unigine Superposition */
        +           !strcmp(process, "superposition"))
        +               sscreen->b.debug_flags |= DBG_SI_SCHED;
        +
                 /* Only enable as many threads as we have target
        machines, but at most
                  * the number of CPUs - 1 if there is more than one.
                  */
                 num_threads = sysconf(_SC_NPROCESSORS_ONLN);
                 num_threads = MAX2(1, num_threads - 1);
                 num_compiler_threads = MIN2(num_threads,
        ARRAY_SIZE(sscreen->tm));
                 num_compiler_threads_lowprio =
                         MIN2(num_threads,
        ARRAY_SIZE(sscreen->tm_low_priority));
                 if (!util_queue_init(&sscreen->shader_compiler_queue,
        "si_shader",



-- Lerne, wie die Welt wirklich ist,
    Aber vergiss niemals, wie sie sein sollte.




--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
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