vc4 now depends on renderonly functions, but these weren't added to the
Android build resulting in the following errors:

src/gallium/drivers/vc4/vc4_resource.c:380: error: undefined reference to 
'renderonly_scanout_destroy'
src/gallium/drivers/vc4/vc4_resource.c:681: error: undefined reference to 
'renderonly_create_gpu_import_for_resource'
src/gallium/drivers/vc4/vc4_screen.c:625: error: undefined reference to 
'renderonly_dup'
src/gallium/winsys/pl111/drm/pl111_drm_winsys.c:37: error: undefined reference 
to 'renderonly_create_gpu_import_for_resource'
src/gallium/winsys/pl111/drm/pl111_drm_winsys.c:37: error: undefined reference 
to 'renderonly_create_gpu_import_for_resource'

Fixes: 7029ec05e2c7 ("gallium: Add renderonly-based support for pl111+vc4.")
Cc: Eric Anholt <e...@anholt.net>
Signed-off-by: Rob Herring <r...@kernel.org>
---
Eric, not sure how this got missed. I'm guessing the build didn't link 
due to some other errors.

Rob

 src/gallium/auxiliary/Android.mk | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/gallium/auxiliary/Android.mk b/src/gallium/auxiliary/Android.mk
index e2a1fc214eb7..356390dfde6f 100644
--- a/src/gallium/auxiliary/Android.mk
+++ b/src/gallium/auxiliary/Android.mk
@@ -31,6 +31,7 @@ include $(CLEAR_VARS)
 LOCAL_SRC_FILES := \
        $(C_SOURCES) \
        $(NIR_SOURCES) \
+       $(RENDERONLY_SOURCES) \
        $(VL_STUB_SOURCES)
 
 LOCAL_C_INCLUDES := \
-- 
2.11.0

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