Reviewed-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>

On 06/28/2017 08:13 AM, Timothy Arceri wrote:
---
  src/mapi/glapi/gen/gl_API.xml |  2 +-
  src/mesa/main/uniforms.c      | 11 +++++++++++
  src/mesa/main/uniforms.h      |  2 ++
  3 files changed, 14 insertions(+), 1 deletion(-)

diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
index 17fea47..d545050 100644
--- a/src/mapi/glapi/gen/gl_API.xml
+++ b/src/mapi/glapi/gen/gl_API.xml
@@ -5427,7 +5427,7 @@
          <glx ignore="true"/>
      </function>
- <function name="GetUniformLocation" es2="2.0">
+    <function name="GetUniformLocation" es2="2.0" no_error="true">
          <param name="program" type="GLuint"/>
          <param name="name" type="const GLchar *"/>
          <return type="GLint"/>
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index 71acb28..8496583 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -1025,6 +1025,17 @@ _mesa_GetUniformLocation(GLuint programObj, const 
GLcharARB *name)
     return _mesa_program_resource_location(shProg, GL_UNIFORM, name);
  }
+GLint GLAPIENTRY
+_mesa_GetUniformLocation_no_error(GLuint programObj, const GLcharARB *name)
+{
+   GET_CURRENT_CONTEXT(ctx);
+
+   struct gl_shader_program *shProg =
+      _mesa_lookup_shader_program(ctx, programObj);
+
+   return _mesa_program_resource_location(shProg, GL_UNIFORM, name);
+}
+
  GLuint GLAPIENTRY
  _mesa_GetUniformBlockIndex(GLuint program,
                           const GLchar *uniformBlockName)
diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h
index ebeaf9d..3ec607e 100644
--- a/src/mesa/main/uniforms.h
+++ b/src/mesa/main/uniforms.h
@@ -224,6 +224,8 @@ void GLAPIENTRY
  _mesa_GetUniformdv(GLuint, GLint, GLdouble *);
  GLint GLAPIENTRY
  _mesa_GetUniformLocation(GLuint, const GLcharARB *);
+GLint GLAPIENTRY
+_mesa_GetUniformLocation_no_error(GLuint, const GLcharARB *);
  GLuint GLAPIENTRY
  _mesa_GetUniformBlockIndex(GLuint program,
                           const GLchar *uniformBlockName);

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