--- src/gallium/docs/source/tgsi.rst | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst index fab0012..6214de3 100644 --- a/src/gallium/docs/source/tgsi.rst +++ b/src/gallium/docs/source/tgsi.rst @@ -939,7 +939,8 @@ XXX doesn't look like most of the opcodes really belong here. .. opcode:: TXF - Texel Fetch As per NV_gpu_shader4, extract a single texel from a specified texture - image. The source sampler may not be a CUBE or SHADOW. src 0 is a + image or PIPE_BUFFER resource. The source sampler may not be a CUBE or + SHADOW. src 0 is a four-component signed integer vector used to identify the single texel accessed. 3 components + level. Just like texture instructions, an optional offset vector is provided, which is subject to various driver restrictions -- 1.9.1 _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
