---
 src/gallium/docs/source/tgsi.rst | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst
index fab0012..6214de3 100644
--- a/src/gallium/docs/source/tgsi.rst
+++ b/src/gallium/docs/source/tgsi.rst
@@ -939,7 +939,8 @@ XXX doesn't look like most of the opcodes really belong 
here.
 .. opcode:: TXF - Texel Fetch
 
   As per NV_gpu_shader4, extract a single texel from a specified texture
-  image. The source sampler may not be a CUBE or SHADOW.  src 0 is a
+  image or PIPE_BUFFER resource. The source sampler may not be a CUBE or
+  SHADOW.  src 0 is a
   four-component signed integer vector used to identify the single texel
   accessed. 3 components + level.  Just like texture instructions, an optional
   offset vector is provided, which is subject to various driver restrictions
-- 
1.9.1

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