Hi Yogesh, On Wed, Jul 12, 2017 at 1:09 AM, Marathe, Yogesh <yogesh.mara...@intel.com> wrote: > Hello Figa, Few caveats on that approach
(I'm Tomasz, by the way) > >> -----Original Message----- >> From: mesa-dev [mailto:mesa-dev-boun...@lists.freedesktop.org] On Behalf >> Of Tomasz Figa >> Sent: Tuesday, July 11, 2017 8:58 PM >> To: Wu, Zhongmin <zhongmin...@intel.com> >> Cc: Gao, Shuo <shuo....@intel.com>; Liu, Zhiquan <zhiquan....@intel.com>; >> ML mesa-dev <mesa-dev@lists.freedesktop.org>; Emil Velikov >> <emil.l.veli...@gmail.com>; Chad Versace <chadvers...@chromium.org>; Eric >> Engestrom <e...@engestrom.ch>; Marathe, Yogesh >> <yogesh.mara...@intel.com>; Rob Clark <robcl...@freedesktop.org>; Kenneth >> Graunke <kenn...@whitecape.org>; Widawsky, Benjamin >> <benjamin.widaw...@intel.com>; Kondapally, Kalyan >> <kalyan.kondapa...@intel.com>; Kristian H . Kristensen >> <hoegsb...@chromium.org>; Timothy Arceri <tarc...@itsqueeze.com> >> Subject: Re: [Mesa-dev] [EGL android: accquire fence implementation] i965: >> Queue the buffer with a sync fence for Android OS >> >> Now for real, sorry guys... (Seriously gmail why you do this to me.) >> >> -chuanbo.w...@intel.com (bounces) >> +"Gao, Shuo" <shuo....@intel.com> (forgot to add originally, sorry) >> >> On Wed, Jul 12, 2017 at 12:23 AM, Tomasz Figa <tf...@chromium.org> wrote: >> > Hi Zhongmin, >> > >> > On Tue, Jul 11, 2017 at 11:02 AM, Wu, Zhongmin <zhongmin...@intel.com> >> wrote: >> >> By the way, >> >> >> >> For cancelBuffer, sorry I forget such function, thanks for notice. It >> >> should >> also pass the same fence fd as the queuebuffer. >> >> >> >> And Yogesh, you mentioned the gallium, is it another platform supported >> >> by >> mesa ? I am sorry I have no idea about this, could you please help to >> check this >> ? >> >> >> >> I think we can co-work with mesa team to work out an acceptable fix which >> can meet the requirement of Android without any break on other platforms. >> > >> > One thing needs clarifying here. Release fences from EGL are _not_ a >> > requirement. It is an optional feature. Android compliance suites pass >> > fully without Android sync fence support in Mesa at all. >> > >> > Other than that, it's been taking long enough and I agree that we >> > should finally wire both acquire and release fence support in EGL and >> > related drivers. Otherwise we can forget about getting good user >> > experience on Android. >> > >> > On a technical side, the EGL change needs to take into account that >> > not all drivers support fences and so it needs to have a fallback to >> > old behavior for those which don't. >> > >> > Other than that, correct me if I'm wrong, but could we just use the >> > DRI2 fence extension instead of adding some custom callbacks? I can >> > see that a normal client request to create a sync fence would end up >> > calling dri2_dpy->fence->create_fence_fd() (if it's present) [1]. >> > Could we do the same? > > May be here we need to look at complete sequence > eglCreateSyncKHR -> _eglCreateSync -> dri2_create_sync, > as eglCreateSyncKHR seems entry point and its doing attrib/type checks > before reaching dri2_create_sync(). Also, dri2_create_sync is static, > can't be called directly, there needs to be an entry point / interface. > I think you misunderstood my suggestion. I didn't mean dri2_create_sync(), but rather using the DRI2 fence extension directly, just as dri2_create_sync() does. You can access dri2_egl_display from Android EGL code and in fact it already uses other extensions like this. Best regards, Tomasz >> > >> > [1] >> > https://cgit.freedesktop.org/mesa/mesa/tree/src/egl/drivers/dri2/egl_d >> > ri2.c#n2772 >> > >> > + Kristian, Chad and Dominik who have been looking into sync fence >> > integration with our EGL drivers. >> > >> > Best regards, >> > Tomasz >> > >> >> >> >> -----Original Message----- >> >> From: Wu, Zhongmin >> >> Sent: Tuesday, July 11, 2017 8:40 >> >> To: 'Emil Velikov' <emil.l.veli...@gmail.com>; Marathe, Yogesh >> >> <yogesh.mara...@intel.com> >> >> Cc: Widawsky, Benjamin <benjamin.widaw...@intel.com>; Liu, Zhiquan >> >> <zhiquan....@intel.com>; Eric Engestrom <e...@engestrom.ch>; Rob >> >> Clark <robcl...@freedesktop.org>; Tomasz Figa <tf...@chromium.org>; >> >> Kenneth Graunke <kenn...@whitecape.org>; Kondapally, Kalyan >> >> <kalyan.kondapa...@intel.com>; ML mesa-dev >> >> <mesa-dev@lists.freedesktop.org>; Timothy Arceri >> >> <tarc...@itsqueeze.com>; Chuanbo Weng <chuanbo.w...@intel.com> >> >> Subject: RE: [Mesa-dev] [EGL android: accquire fence implementation] >> >> i965: Queue the buffer with a sync fence for Android OS >> >> >> >> Hi Emil and Yogesh >> >> Thank you for your comments, and thanks Yogesh for giving the >> >> detailed explanations >> >> >> >> >> >> And according to the document of Android below >> (https://source.android.com/devices/graphics/arch-bq-gralloc): >> >> >> >> Recent Android devices support the sync framework, which enables the >> system to do nifty things when combined with hardware components that can >> manipulate graphics data asynchronously. For example, a producer can submit a >> series of OpenGL ES drawing commands and then enqueue the output buffer >> before rendering completes. The buffer is accompanied by a fence that signals >> when the contents are ready. >> >> >> >> >> >> I think the things is very clear, that is if the rendering is completed >> >> already >> when we call queueBuffer() in mesa ? If not, we should queue the buffer >> with a >> fence which will be signaled when the buffer is ready. >> >> >> >> >> >> >> >> -----Original Message----- >> >> From: Emil Velikov [mailto:emil.l.veli...@gmail.com] >> >> Sent: Tuesday, July 11, 2017 1:18 >> >> To: Marathe, Yogesh <yogesh.mara...@intel.com> >> >> Cc: Wu, Zhongmin <zhongmin...@intel.com>; Widawsky, Benjamin >> >> <benjamin.widaw...@intel.com>; Liu, Zhiquan <zhiquan....@intel.com>; >> >> Eric Engestrom <e...@engestrom.ch>; Rob Clark >> >> <robcl...@freedesktop.org>; Tomasz Figa <tf...@chromium.org>; Kenneth >> >> Graunke <kenn...@whitecape.org>; Kondapally, Kalyan >> >> <kalyan.kondapa...@intel.com>; ML mesa-dev >> >> <mesa-dev@lists.freedesktop.org>; Timothy Arceri >> >> <tarc...@itsqueeze.com>; Chuanbo Weng <chuanbo.w...@intel.com> >> >> Subject: Re: [Mesa-dev] [EGL android: accquire fence implementation] >> >> i965: Queue the buffer with a sync fence for Android OS >> >> >> >> On 10 July 2017 at 15:26, Marathe, Yogesh <yogesh.mara...@intel.com> >> wrote: >> >>> Hello Emil, My two cents since I too spent some time on this. >> >>> >> >>>> -----Original Message----- >> >>>> From: mesa-dev [mailto:mesa-dev-boun...@lists.freedesktop.org] On >> >>>> Behalf Of Emil Velikov >> >>>> Sent: Monday, July 10, 2017 4:41 PM >> >>>> To: Wu, Zhongmin <zhongmin...@intel.com> >> >>>> Cc: Widawsky, Benjamin <benjamin.widaw...@intel.com>; Liu, Zhiquan >> >>>> <zhiquan....@intel.com>; Eric Engestrom <e...@engestrom.ch>; Rob >> >>>> Clark <robcl...@freedesktop.org>; Tomasz Figa <tf...@chromium.org>; >> >>>> Kenneth Graunke <kenn...@whitecape.org>; Kondapally, Kalyan >> >>>> <kalyan.kondapa...@intel.com>; ML mesa-dev <mesa- >> >>>> d...@lists.freedesktop.org>; Timothy Arceri <tarc...@itsqueeze.com>; >> >>>> Chuanbo Weng <chuanbo.w...@intel.com> >> >>>> Subject: Re: [Mesa-dev] [EGL android: accquire fence implementation] >> i965: >> >>>> Queue the buffer with a sync fence for Android OS >> >>>> >> >>>> Hi Zhongmin Wu, >> >>>> >> >>>> Above all, a bit of a disclaimer: I'm by no means an expert on the >> >>>> topic so take the following with a pinch of salt. >> >>>> >> >>>> On 10 July 2017 at 03:11, Zhongmin Wu <zhongmin...@intel.com> wrote: >> >>>> > Before we queued the buffer with a invalid fence (-1), it will >> >>>> > make some benchmarks failed to test such as flatland. >> >>>> > >> >>>> > Now we get the out fence during the flushing buffer and then pass >> >>>> > it to SurfaceFlinger in eglSwapbuffer function. >> >>>> > >> >>>> Having a closer look it seems that the issue can be summarised as >> >>>> follows: >> >>>> - flatland intercepts/interacts ANativeWindow::{de,}queueBuffer >> >>>> (how about >> >>>> ANativeWindow::cancelBuffer?) >> >>>> - the program expects that a sync fd is available for both dequeue >> >>>> and queue >> >>>> >> >>>> At the same time: >> >>>> - the ANativeWindow documentation does _not_ state such >> >>>> requirement >> >>>> - even if it did, that will be somewhat wrong, since >> >>>> ANativeWindow::queueBuffer is called by eglSwapBuffers() Where the >> >>>> latter documentation clearly states - "... performs an implicit flush >> >>>> ... >> glFlush ... >> >>>> vgFlush" >> >>>> >> >>>> My take is that if flatland/Android framework does want an explicit >> >>>> sync point it should insert one with the EGL API. >> >>>> There could be alternative solutions, but the proposed patch seems >> >>>> wrong IMHO. >> >>> >> >>> In fact, I could work this around in producer >> >>> (Surface::queueBuffer) by ignoring the (-1) passed and by creating a sync >> using egl APIs. I see two problems with that. >> >>> >> >>> - Before getting a fd using eglDupNativeFenceFDANDROID(), you need a >> glFlush(), >> >>> this costs additional cycles for each queueBuffer transaction on each >> BufferItem and >> >>> I believe fd is also signaled due to this. (so I don’t know what >> >>> we'll get by >> waiting on >> >>> that fd on consumer side). >> >>> - AFAIK, the whole idea of explicit sync revolves around being able to >> >>> pass >> fds created >> >>> by driver between processes and this one breaks that chain. If we work >> >>> this >> around in >> >>> upper layers, explicit sync feature will have to be fixed for every >> >>> other lib >> that may use >> >>> lib mesa underneath. >> >>> >> >>> For these reasons, I still believe we should fix it here. Of course, >> >>> you and Rob have very valid points on cancelBuffer and about not >> >>> breaking gallium respectively, those need to be taken care of. >> >>> >> >> What I'm saying is - seems like the app/framework does something silly or >> >> at >> least undocumented. >> >> Fixing things in Mesa may be the right thing to do, but without more >> information, its everyone's guess who's got it wrong. >> >> >> >> As Rob asked earlier - can we get an a simple test case or some pseudo >> >> code >> illustrating the whole thing? >> >> >> >> Thanks >> >> Emil >> _______________________________________________ >> mesa-dev mailing list >> mesa-dev@lists.freedesktop.org >> https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev