On Thursday, July 13, 2017 3:04:59 PM PDT Jason Ekstrand wrote: > Do you have any data on how much this helps? Regardless, the series is > > Reviewed-by: Jason Ekstrand <[email protected]>
Thanks! It turns out that, no, I don't have any data on this patch. I'd originally found it helpful, but I had been testing a broken version which assumed that GL_MAP_WRITE_BIT implied the mapped region would be overwritten...but it doesn't, unless you have GL_MAP_INVALIDATE_RANGE_BIT. With that fixed, I'm not seeing this condition ever trigger in any of the workloads I looked at. It still seems like the right thing to do, but maybe I should hold off for now. (I should also implement InvalidateBufferSubData...) Patches 1-3 are still definitely useful.
signature.asc
Description: This is a digitally signed message part.
_______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
