Reported by valgrind at: glsl_to_tgsi_visitor::visit(ir_expression*) (st_glsl_to_tgsi.cpp:1560)
When compiling the Deus Ex shaders. Cc: Karol Herbst <karolher...@gmail.com> Cc: Nicolai Hähnle <nicolai.haeh...@amd.com> --- There is probably more to this. I didn't look too hard. src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 0d0eceb312..f22ee18504 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -4637,20 +4637,21 @@ glsl_to_tgsi_visitor::glsl_to_tgsi_visitor() num_address_regs = 0; samplers_used = 0; images_used = 0; indirect_addr_consts = false; wpos_transform_const = -1; glsl_version = 0; native_integers = false; mem_ctx = ralloc_context(NULL); ctx = NULL; prog = NULL; + precise = 0; shader_program = NULL; shader = NULL; options = NULL; have_sqrt = false; have_fma = false; use_shared_memory = false; has_tex_txf_lz = false; variables = NULL; } -- 2.13.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev