Fixes: ddc32537d6 ("mesa: clamp viewport values only once when using
glViewport()")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101981
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101989
Signed-off-by: Samuel Pitoiset <[email protected]>
---
src/mesa/main/viewport.c | 7 ++++---
1 file changed, 4 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c
index 3dce320d1d..fc384909e6 100644
--- a/src/mesa/main/viewport.c
+++ b/src/mesa/main/viewport.c
@@ -94,9 +94,10 @@ static void
viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei width,
GLsizei height)
{
+ struct gl_viewport_inputs input = { x, y, width, height };
+
/* Clamp the viewport to the implementation dependent values. */
- clamp_viewport(ctx, (GLfloat *)&x, (GLfloat *)&y,
- (GLfloat *)&width, (GLfloat *)&height);
+ clamp_viewport(ctx, &input.X, &input.Y, &input.Width, &input.Height);
/* The GL_ARB_viewport_array spec says:
*
@@ -110,7 +111,7 @@ viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei
width,
* signal the driver once at the end.
*/
for (unsigned i = 0; i < ctx->Const.MaxViewports; i++)
- set_viewport_no_notify(ctx, i, x, y, width, height);
+ set_viewport_no_notify(ctx, i, input.X, input.Y, input.Width,
input.Height);
if (ctx->Driver.Viewport)
ctx->Driver.Viewport(ctx);
--
2.13.3
_______________________________________________
mesa-dev mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/mesa-dev