LLVM complained about passing an i32 to a float clamp.
Signed-off-by: Bas Nieuwenhuizen <[email protected]>
Fixes: 0f9e32519bb "ac/nir: clamp shadow texture comparison value on VI"
---
src/amd/common/ac_nir_to_llvm.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 530b5817af3..0ad5475e9cb 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -4492,7 +4492,8 @@ static void visit_tex(struct ac_nir_context *ctx,
nir_tex_instr *instr)
/* Pack depth comparison value */
if (instr->is_shadow && comparator) {
- LLVMValueRef z = llvm_extract_elem(&ctx->ac, comparator, 0);
+ LLVMValueRef z = to_float(&ctx->ac,
+ llvm_extract_elem(&ctx->ac,
comparator, 0));
/* TC-compatible HTILE promotes Z16 and Z24 to Z32_FLOAT,
* so the depth comparison value isn't clamped for Z16 and
--
2.13.3
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