On 08/08/2017 10:37 AM, Philipp Zabel wrote:
On Tue, 2017-08-08 at 07:29 +0300, Tapani Pälli wrote:

On 08/07/2017 03:05 PM, Philipp Zabel wrote:
On Mon, 2017-07-31 at 18:35 +0100, Daniel Stone wrote:
When using dmabuf import, make sure that the modifier is actually
allowed to add planes to the base format, as implied by the comment.

Signed-off-by: Daniel Stone <dani...@collabora.com>
---
   src/egl/drivers/dri2/egl_dri2.c | 4 +++-
   1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
index b73dcd72b6..76294897a5 100644
--- a/src/egl/drivers/dri2/egl_dri2.c
+++ b/src/egl/drivers/dri2/egl_dri2.c
@@ -2166,8 +2166,10 @@ dri2_check_dma_buf_format(const _EGLImageAttribs *attrs)
             *  this extension."
             */
            if (attrs->DMABufPlaneModifiersLo[i].IsPresent &&
-             attrs->DMABufPlaneModifiersHi[i].IsPresent)
+             attrs->DMABufPlaneModifiersHi[i].IsPresent) {
+            plane_n = i + 1;

Since this increments plane_n, Should a check be added that the
corresponding DMABufPlanFds[i] is present?

Check for the fd is right above this check.

I see this right above:

       if (attrs->DMABufPlaneFds[i].IsPresent ||
           attrs->DMABufPlaneOffsets[i].IsPresent ||
           attrs->DMABufPlanePitches[i].IsPresent ||
           attrs->DMABufPlaneModifiersLo[i].IsPresent ||
           attrs->DMABufPlaneModifiersHi[i].IsPresent) {

If modifiers are present, this is always true, regardless of whether the
fd is present.

The loop that checks for fd presence even before that only loops up to
the number of planes determined by the non-modified fourcc.

Ah that is correct, my bad. It would be possible to swim through with having modifiers and not fd present.

// Tapani
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