On 01.08.2017 12:49, Nicolai Hähnle wrote:
I sent a v1 of this around ~6 weeks ago. Since then, I brought some related
issues up with the OpenGL WG, and we now have a rule clarification in
GLSL 4.60 (which is intended to apply to earlier versions as well). This
updated series implements that rule clarification.
It passes on radeonsi with some additional piglit tests that I'm going to
send around in a moment.
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
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