On Wednesday, August 9, 2017 1:20:53 PM PDT Jason Ekstrand wrote:
> On Wed, Aug 9, 2017 at 1:09 PM, Kenneth Graunke <kenn...@whitecape.org>
> wrote:
> 
> > Also, silence an obnoxious finishme that started occurring for all
> > GL applications which use stencil after the i965 ISL conversion.
> > ---
> >  src/intel/isl/isl.c | 6 ++++--
> >  1 file changed, 4 insertions(+), 2 deletions(-)
> >
> > diff --git a/src/intel/isl/isl.c b/src/intel/isl/isl.c
> > index 6b4203d79d2..c35116214c8 100644
> > --- a/src/intel/isl/isl.c
> > +++ b/src/intel/isl/isl.c
> > @@ -1367,8 +1367,10 @@ isl_calc_row_pitch(const struct isl_device *dev,
> >         !pitch_in_range(row_pitch, _3DSTATE_HIER_DEPTH_BUFFER_
> > SurfacePitch_bits(dev->info)))
> >        return false;
> >
> > -   if (surf_info->usage & ISL_SURF_USAGE_STENCIL_BIT)
> > -      isl_finishme("validate row pitch of stencil surfaces");
> > +   if (dev->use_separate_stencil &&
> > +       (surf_info->usage & ISL_SURF_USAGE_STENCIL_BIT) &&
> > +       !pitch_in_range(row_pitch, _3DSTATE_STENCIL_BUFFER_
> > SurfacePitch_bits(dev->info)))
> >
> 
> Topi sent the same patch.  This doesn't work on gen4.

Did you see that I have dev->use_separate_stencil in the condition?

That essentially restricts this check to Gen6+, so Gen4-5 won't do
any checking at all.  Which is exactly how much checking it's doing
today. :)

Perhaps you'd instead prefer:

   uint32_t stencil_pitch_bits =
      dev->use_separate_stencil ?
      _3DSTATE_STENCIL_BUFFER_SurfacePitch_bits(dev->info) :
      _3DSTATE_DEPTH_BUFFER_SurfacePitch_bits(dev->info);

   if ((surf_info->usage & ISL_SURF_USAGE_STENCIL_BIT) &&
       !pitch_in_range(row_pitch, stencil_pitch_bits))
      return false;

so that we use the 3DSTATE_DEPTH_BUFFER pitch limits on Gen4 or whenever
we're doing combined depth/stencil, and 3DSTATE_STENCIL_BUFFER's limits
when doing separate stencil.

> 
> > +      return false;
> >
> >   done:
> >     *out_row_pitch = row_pitch;
> > --
> > 2.14.0
> >
> >
> 

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