git://people.freedesktop.org/~jljusten/mesa i965-shader-cache-v1 The series adds support for a disk shader cache for i965, but it does not enable it by default. To enable the i965 shader cache you need to set the environment variable INTEL_SHADER_CACHE=1.
I don't see any regressions on Skylake with piglit and the GL CTS. Quite some time ago I did notice a regression with Deus Ex on SKL when the shader cache is enabled. Unfortunately, I have not been able to make progress on this issue. HSW does *not* have the same regression with the shader cache on Deus Ex. Carl Worth (1): i965: add new field for storing program size Jordan Justen (9): i965: Don't rely on nir for uses_texture_gather on gen <= 7 i965: Add shader cache support for compute main: Add _mesa_build_fallback_shader_program i965: Don't link when the program was found in the disk cache i965: Initialize sha1 hash of dri config options glsl: Assign atomic counter resources on shader compile fall back path glsl/shader_cache: Save fs (BlendSupport) metadata i965: Initialize disk shader cache when INTEL_SHADER_CACHE env var is set i965/brw_disk_cache: Support INTEL_SHADER_CACHE_TIMESTAMP debug override Timothy Arceri (17): glsl/mesa: make a copy of attribute bindings in case of cache fallback glsl/mesa: make a copy of FragData bindings in case of cache fallback glsl: make a copy of the shader source for use with cache fallback i965: add initial implementation of on disk shader cache i965: Add shader cache support for vertex and fragment stages i965: add shader cache support for geometry shaders i965: add shader cache support for tess stages mesa/glsl: add api_enabled flag to gl_transform_feedback_info i965: add support for cached shaders with xfb qualifiers i965: add image param shader cache support i965: add shader cache support for pull param pointers i965: don't precompile or rebuild resource list on cache fallback i965: don't rebuild param list after cache miss i965: don't recreate program struct on cache fallback i965: add cache fallback support i965: add support for caching clip planes i965: handle incompatiable binaries in shader-cache src/compiler/glsl/link_varyings.cpp | 5 +- src/compiler/glsl/linker.cpp | 15 +- src/compiler/glsl/shader_cache.cpp | 52 ++ src/intel/compiler/brw_compiler.h | 2 + src/mesa/drivers/dri/i965/Makefile.sources | 1 + src/mesa/drivers/dri/i965/brw_context.c | 6 + src/mesa/drivers/dri/i965/brw_context.h | 1 + src/mesa/drivers/dri/i965/brw_cs.c | 27 +- src/mesa/drivers/dri/i965/brw_cs.h | 3 + src/mesa/drivers/dri/i965/brw_disk_cache.c | 707 +++++++++++++++++++++++ src/mesa/drivers/dri/i965/brw_gs.c | 25 +- src/mesa/drivers/dri/i965/brw_link.cpp | 71 ++- src/mesa/drivers/dri/i965/brw_state.h | 7 + src/mesa/drivers/dri/i965/brw_state_upload.c | 3 + src/mesa/drivers/dri/i965/brw_tcs.c | 26 +- src/mesa/drivers/dri/i965/brw_tes.c | 25 +- src/mesa/drivers/dri/i965/brw_vs.c | 24 +- src/mesa/drivers/dri/i965/brw_wm.c | 30 +- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 12 +- src/mesa/main/mtypes.h | 16 + src/mesa/main/shaderobj.c | 113 +++- src/mesa/main/shaderobj.h | 5 + src/mesa/program/ir_to_mesa.cpp | 8 +- src/mesa/program/program.c | 19 +- 24 files changed, 1105 insertions(+), 98 deletions(-) create mode 100644 src/mesa/drivers/dri/i965/brw_disk_cache.c -- 2.14.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev