This is a good chunk of vega related fixes (with some cleanups). I still have a few more fixes to go, but things are working a lot better now, I've cleaned up the first round of fixes in this set.
It mostly addresses issues with the color/texture registers around how miptrees are tiled mipmaps are layed out on gfx9. It adds support for new rbplus blending registers which fixes blending in the demos and games. It also fixes some issues related to exposing linear depth texture support. Dave. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev