On Thu, Jan 5, 2012 at 11:10 AM, Andre Maasikas <amaasi...@gmail.com> wrote: > On Thu, Jan 5, 2012 at 4:58 PM, Marek Olšák <mar...@gmail.com> wrote: >> On Thu, Jan 5, 2012 at 9:13 AM, Vadim Girlin <vadimgir...@gmail.com> wrote: >>> Rendering in two-sided mode is performed in separate passes for front and >>> back faces, corresponding colors are selected by semantic ids. >> >> Are you sure that r600 cannot do two-sided color selection in >> hardware? I find it really surprising. >> > Not fully automatically afaik, but i guess one can load facing bit > (FRONT_FACE_ENA?) > into PS and from there on decide which color to use. This would however > require > shader rewrite/modification >
I'll ask the hw guys. Alex > Andre > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev