Hello Elie, thanks for you work on this. I'd thought I'd share my test results on BARTS:
- your tree was build with debug enabled, so some of the crashes relate to assertion failures (at least one in r600/sb which also fails with R600_DEBUG=nosb). - piglit results * arb_gpu_shader_fp64 900/1311 passed * glsl-4.00 822/1225 passed * Crashes in total are 402 and 485 failures. The complete summary is at https://www.dropbox.com/s/qn283a9s0cd2uru/shaders-fp64-only.tgz?dl=0 In kern.log I got - lots of traps: shader_runner[..] trap int3 ip:.. sp:.. error:0 in r600_dri.so .. - many segfaults in r600_dri.so - and some GPU lockups+reset, but no system crashes: >>> radeon 0000:01:00.0: ring 0 stalled for more than 10080msec radeon 0000:01:00.0: GPU lockup (current fence id 0x0000000000bb433c last fence id 0x0000000000bb439d on ring 0) radeon 0000:01:00.0: Saved 3095 dwords of commands on ring 0. radeon 0000:01:00.0: GPU softreset: 0x00000019 ... <<< Best, Gert _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
