To dump the shader stats when a hang is detected.

Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
---
 src/amd/vulkan/radv_pipeline.c | 64 +-------------------------------------
 src/amd/vulkan/radv_shader.c   | 70 ++++++++++++++++++++++++++++++++++++++++++
 src/amd/vulkan/radv_shader.h   |  6 ++++
 3 files changed, 77 insertions(+), 63 deletions(-)

diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 7347a0d211..efa1113aa8 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -78,75 +78,13 @@ void radv_DestroyPipeline(
 
 static void radv_dump_pipeline_stats(struct radv_device *device, struct 
radv_pipeline *pipeline)
 {
-       unsigned lds_increment = device->physical_device->rad_info.chip_class 
>= CIK ? 512 : 256;
-       struct radv_shader_variant *var;
-       struct ac_shader_config *conf;
        int i;
-       FILE *file = stderr;
-       unsigned max_simd_waves;
-       unsigned lds_per_wave = 0;
-
-       switch (device->physical_device->rad_info.family) {
-       /* These always have 8 waves: */
-       case CHIP_POLARIS10:
-       case CHIP_POLARIS11:
-       case CHIP_POLARIS12:
-               max_simd_waves = 8;
-               break;
-       default:
-               max_simd_waves = 10;
-       }
 
        for (i = 0; i < MESA_SHADER_STAGES; i++) {
                if (!pipeline->shaders[i])
                        continue;
-               var = pipeline->shaders[i];
-
-               conf = &var->config;
-
-               if (i == MESA_SHADER_FRAGMENT) {
-                       lds_per_wave = conf->lds_size * lds_increment +
-                               align(var->info.fs.num_interp * 48, 
lds_increment);
-               }
 
-               if (conf->num_sgprs) {
-                       if (device->physical_device->rad_info.chip_class >= VI)
-                               max_simd_waves = MIN2(max_simd_waves, 800 / 
conf->num_sgprs);
-                       else
-                               max_simd_waves = MIN2(max_simd_waves, 512 / 
conf->num_sgprs);
-               }
-
-               if (conf->num_vgprs)
-                       max_simd_waves = MIN2(max_simd_waves, 256 / 
conf->num_vgprs);
-
-               /* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per 
SIMD
-                * that PS can use.
-                */
-               if (lds_per_wave)
-                       max_simd_waves = MIN2(max_simd_waves, 16384 / 
lds_per_wave);
-
-               fprintf(file, "\n%s:\n",
-                       radv_get_shader_name(var, i));
-               if (i == MESA_SHADER_FRAGMENT) {
-                       fprintf(file, "*** SHADER CONFIG ***\n"
-                               "SPI_PS_INPUT_ADDR = 0x%04x\n"
-                               "SPI_PS_INPUT_ENA  = 0x%04x\n",
-                               conf->spi_ps_input_addr, 
conf->spi_ps_input_ena);
-               }
-               fprintf(file, "*** SHADER STATS ***\n"
-                       "SGPRS: %d\n"
-                       "VGPRS: %d\n"
-                       "Spilled SGPRs: %d\n"
-                       "Spilled VGPRs: %d\n"
-                       "Code Size: %d bytes\n"
-                       "LDS: %d blocks\n"
-                       "Scratch: %d bytes per wave\n"
-                       "Max Waves: %d\n"
-                       "********************\n\n\n",
-                       conf->num_sgprs, conf->num_vgprs,
-                       conf->spilled_sgprs, conf->spilled_vgprs, 
var->code_size,
-                       conf->lds_size, conf->scratch_bytes_per_wave,
-                       max_simd_waves);
+               radv_shader_dump_stats(device, pipeline->shaders[i], i, stderr);
        }
 }
 
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 0596fb7f54..262dbf34cc 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -526,3 +526,73 @@ radv_get_shader_name(struct radv_shader_variant *var, 
gl_shader_stage stage)
        };
 }
 
+void
+radv_shader_dump_stats(struct radv_device *device,
+                      struct radv_shader_variant *variant,
+                      gl_shader_stage stage,
+                      FILE *file)
+{
+       unsigned lds_increment = device->physical_device->rad_info.chip_class 
>= CIK ? 512 : 256;
+       struct ac_shader_config *conf;
+       unsigned max_simd_waves;
+       unsigned lds_per_wave = 0;
+
+       switch (device->physical_device->rad_info.family) {
+       /* These always have 8 waves: */
+       case CHIP_POLARIS10:
+       case CHIP_POLARIS11:
+       case CHIP_POLARIS12:
+               max_simd_waves = 8;
+               break;
+       default:
+               max_simd_waves = 10;
+       }
+
+       conf = &variant->config;
+
+       if (stage == MESA_SHADER_FRAGMENT) {
+               lds_per_wave = conf->lds_size * lds_increment +
+                              align(variant->info.fs.num_interp * 48,
+                                    lds_increment);
+       }
+
+       if (conf->num_sgprs) {
+               if (device->physical_device->rad_info.chip_class >= VI)
+                       max_simd_waves = MIN2(max_simd_waves, 800 / 
conf->num_sgprs);
+               else
+                       max_simd_waves = MIN2(max_simd_waves, 512 / 
conf->num_sgprs);
+       }
+
+       if (conf->num_vgprs)
+               max_simd_waves = MIN2(max_simd_waves, 256 / conf->num_vgprs);
+
+       /* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per SIMD
+        * that PS can use.
+        */
+       if (lds_per_wave)
+               max_simd_waves = MIN2(max_simd_waves, 16384 / lds_per_wave);
+
+       fprintf(file, "\n%s:\n", radv_get_shader_name(variant, stage));
+
+       if (stage == MESA_SHADER_FRAGMENT) {
+               fprintf(file, "*** SHADER CONFIG ***\n"
+                       "SPI_PS_INPUT_ADDR = 0x%04x\n"
+                       "SPI_PS_INPUT_ENA  = 0x%04x\n",
+                       conf->spi_ps_input_addr, conf->spi_ps_input_ena);
+       }
+
+       fprintf(file, "*** SHADER STATS ***\n"
+               "SGPRS: %d\n"
+               "VGPRS: %d\n"
+               "Spilled SGPRs: %d\n"
+               "Spilled VGPRs: %d\n"
+               "Code Size: %d bytes\n"
+               "LDS: %d blocks\n"
+               "Scratch: %d bytes per wave\n"
+               "Max Waves: %d\n"
+               "********************\n\n\n",
+               conf->num_sgprs, conf->num_vgprs,
+               conf->spilled_sgprs, conf->spilled_vgprs, variant->code_size,
+               conf->lds_size, conf->scratch_bytes_per_wave,
+               max_simd_waves);
+}
diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h
index aaf6e49e80..1643700916 100644
--- a/src/amd/vulkan/radv_shader.h
+++ b/src/amd/vulkan/radv_shader.h
@@ -100,4 +100,10 @@ radv_shader_stage_to_user_data_0(gl_shader_stage stage, 
bool has_gs,
 const char *
 radv_get_shader_name(struct radv_shader_variant *var, gl_shader_stage stage);
 
+void
+radv_shader_dump_stats(struct radv_device *device,
+                      struct radv_shader_variant *variant,
+                      gl_shader_stage stage,
+                      FILE *file);
+
 #endif
-- 
2.14.1

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