On 09/15/2017 05:57 AM, Dave Airlie wrote:
From: Dave Airlie <[email protected]>

These are 90% the same code, consoldiate them into a couple of

typo: consolidate.

common codepaths.

Signed-off-by: Dave Airlie <[email protected]>
---
  src/mesa/main/bufferobj.c | 146 +++++++++++++++-------------------------------
  1 file changed, 47 insertions(+), 99 deletions(-)

diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 7eb7ccf..052a671 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -1258,18 +1258,18 @@ _mesa_BindBuffer(GLenum target, GLuint buffer)
  }
/**
- * Binds a buffer object to an atomic buffer binding point.
+ * Binds a buffer object to a binding point.
   *
   * The caller is responsible for validating the offset,
   * flushing the vertices and updating NewDriverState.
   */
  static void
-set_atomic_buffer_binding(struct gl_context *ctx,
-                          struct gl_buffer_binding *binding,
-                          struct gl_buffer_object *bufObj,
-                          GLintptr offset,
-                          GLsizeiptr size,
-                          bool autoSize)
+set_buffer_binding(struct gl_context *ctx,
+                   struct gl_buffer_binding *binding,
+                   struct gl_buffer_object *bufObj,
+                   GLintptr offset,
+                   GLsizeiptr size,
+                   bool autoSize, gl_buffer_usage usage)
  {
     _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
@@ -1280,67 +1280,38 @@ set_atomic_buffer_binding(struct gl_context *ctx,
      * at some point as an atomic counter buffer.
      */
     if (size >= 0)
-     bufObj->UsageHistory |= USAGE_ATOMIC_COUNTER_BUFFER;
+      bufObj->UsageHistory |= usage;
  }
-/**
- * Binds a buffer object to a uniform buffer binding point.
- *
- * The caller is responsible for flushing vertices and updating
- * NewDriverState.
- */
  static void
-set_ubo_binding(struct gl_context *ctx,
-                struct gl_buffer_binding *binding,
-                struct gl_buffer_object *bufObj,
-                GLintptr offset,
-                GLsizeiptr size,
-                GLboolean autoSize)
+set_buffer_multi_binding(struct gl_context *ctx,
+                         const GLuint *buffers,
+                         int idx,
+                         const char *caller,
+                         struct gl_buffer_binding *binding,
+                         GLintptr offset,
+                         GLsizeiptr size,
+                         bool range,
+                         gl_buffer_usage usage)
  {
-   _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
-
-   binding->Offset = offset;
-   binding->Size = size;
-   binding->AutomaticSize = autoSize;
-
-   /* If this is a real buffer object, mark it has having been used
-    * at some point as a UBO.
-    */
-   if (size >= 0)
-      bufObj->UsageHistory |= USAGE_UNIFORM_BUFFER;
-}
-
-/**
- * Binds a buffer object to a shader storage buffer binding point.
- *
- * The caller is responsible for flushing vertices and updating
- * NewDriverState.
- */
-static void
-set_ssbo_binding(struct gl_context *ctx,
-                 struct gl_buffer_binding *binding,
-                 struct gl_buffer_object *bufObj,
-                 GLintptr offset,
-                 GLsizeiptr size,
-                 GLboolean autoSize)
-{
-   _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
-
-   binding->Offset = offset;
-   binding->Size = size;
-   binding->AutomaticSize = autoSize;
+   struct gl_buffer_object *bufObj;
+   if (binding->BufferObject && binding->BufferObject->Name == buffers[idx])
+      bufObj = binding->BufferObject;
+   else
+      bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, idx, caller);
- /* If this is a real buffer object, mark it has having been used
-    * at some point as a SSBO.
-    */
-   if (size >= 0)
-      bufObj->UsageHistory |= USAGE_SHADER_STORAGE_BUFFER;
+   if (bufObj) {
+      if (bufObj == ctx->Shared->NullBufferObj)
+         set_buffer_binding(ctx, binding, bufObj, -1, -1, !range, usage);
+      else
+         set_buffer_binding(ctx, binding, bufObj, offset, size, !range, usage);
+   }
  }
/**
   * Binds a buffer object to a uniform buffer binding point.
   *
- * Unlike set_ubo_binding(), this function also flushes vertices
+ * Unlike set_buffer_binding(), this function also flushes vertices
   * and updates NewDriverState.  It also checks if the binding
   * has actually changed before updating it.
   */
@@ -1365,7 +1336,7 @@ bind_uniform_buffer(struct gl_context *ctx,
     FLUSH_VERTICES(ctx, 0);
     ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
- set_ubo_binding(ctx, binding, bufObj, offset, size, autoSize);
+   set_buffer_binding(ctx, binding, bufObj, offset, size, autoSize, 
USAGE_UNIFORM_BUFFER);
  }
/**
@@ -1396,7 +1367,7 @@ bind_shader_storage_buffer(struct gl_context *ctx,
     FLUSH_VERTICES(ctx, 0);
     ctx->NewDriverState |= ctx->DriverFlags.NewShaderStorageBuffer;
- set_ssbo_binding(ctx, binding, bufObj, offset, size, autoSize);
+   set_buffer_binding(ctx, binding, bufObj, offset, size, autoSize, 
USAGE_SHADER_STORAGE_BUFFER);
  }
/**
@@ -1423,7 +1394,7 @@ bind_atomic_buffer(struct gl_context *ctx, unsigned index,
     FLUSH_VERTICES(ctx, 0);
     ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
- set_atomic_buffer_binding(ctx, binding, bufObj, offset, size, autoSize);
+   set_buffer_binding(ctx, binding, bufObj, offset, size, autoSize, 
USAGE_ATOMIC_COUNTER_BUFFER);
  }
/**
@@ -3736,8 +3707,8 @@ unbind_uniform_buffers(struct gl_context *ctx, GLuint 
first, GLsizei count)
     struct gl_buffer_object *bufObj = ctx->Shared->NullBufferObj;
for (int i = 0; i < count; i++)
-      set_ubo_binding(ctx, &ctx->UniformBufferBindings[first + i],
-                      bufObj, -1, -1, GL_TRUE);
+      set_buffer_binding(ctx, &ctx->UniformBufferBindings[first + i],
+                         bufObj, -1, -1, GL_TRUE, 0);
  }
/**
@@ -3751,8 +3722,8 @@ unbind_shader_storage_buffers(struct gl_context *ctx, 
GLuint first,
     struct gl_buffer_object *bufObj = ctx->Shared->NullBufferObj;
for (int i = 0; i < count; i++)
-      set_ssbo_binding(ctx, &ctx->ShaderStorageBufferBindings[first + i],
-                       bufObj, -1, -1, GL_TRUE);
+      set_buffer_binding(ctx, &ctx->ShaderStorageBufferBindings[first + i],
+                         bufObj, -1, -1, GL_TRUE, 0);
  }
static void
@@ -3806,7 +3777,6 @@ bind_uniform_buffers(struct gl_context *ctx, GLuint 
first, GLsizei count,
     for (int i = 0; i < count; i++) {
        struct gl_buffer_binding *binding =
           &ctx->UniformBufferBindings[first + i];
-      struct gl_buffer_object *bufObj;
        GLintptr offset = 0;
        GLsizeiptr size = 0;
@@ -3848,17 +3818,9 @@ bind_uniform_buffers(struct gl_context *ctx, GLuint first, GLsizei count,
           size = sizes[i];
        }
- if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
-         bufObj = binding->BufferObject;
-      else
-         bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, caller);
-
-      if (bufObj) {
-         if (bufObj == ctx->Shared->NullBufferObj)
-            set_ubo_binding(ctx, binding, bufObj, -1, -1, !range);
-         else
-            set_ubo_binding(ctx, binding, bufObj, offset, size, !range);
-      }
+      set_buffer_multi_binding(ctx, buffers, i, caller,
+                               binding, offset, size, !range,
+                               USAGE_UNIFORM_BUFFER);
     }
_mesa_HashUnlockMutex(ctx->Shared->BufferObjects);
@@ -3916,7 +3878,6 @@ bind_shader_storage_buffers(struct gl_context *ctx, 
GLuint first,
     for (int i = 0; i < count; i++) {
        struct gl_buffer_binding *binding =
           &ctx->ShaderStorageBufferBindings[first + i];
-      struct gl_buffer_object *bufObj;
        GLintptr offset = 0;
        GLsizeiptr size = 0;
@@ -3958,17 +3919,9 @@ bind_shader_storage_buffers(struct gl_context *ctx, GLuint first,
           size = sizes[i];
        }
- if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
-         bufObj = binding->BufferObject;
-      else
-         bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, caller);
-
-      if (bufObj) {
-         if (bufObj == ctx->Shared->NullBufferObj)
-            set_ssbo_binding(ctx, binding, bufObj, -1, -1, !range);
-         else
-            set_ssbo_binding(ctx, binding, bufObj, offset, size, !range);
-      }
+      set_buffer_multi_binding(ctx, buffers, i, caller,
+                               binding, offset, size, !range,
+                               USAGE_SHADER_STORAGE_BUFFER);
     }
_mesa_HashUnlockMutex(ctx->Shared->BufferObjects);
@@ -4192,8 +4145,8 @@ unbind_atomic_buffers(struct gl_context *ctx, GLuint 
first, GLsizei count)
     struct gl_buffer_object * const bufObj = ctx->Shared->NullBufferObj;
for (int i = 0; i < count; i++)
-      set_atomic_buffer_binding(ctx, &ctx->AtomicBufferBindings[first + i],
-                                bufObj, -1, -1, GL_TRUE);
+      set_buffer_binding(ctx, &ctx->AtomicBufferBindings[first + i],
+                         bufObj, -1, -1, GL_TRUE, 0);
  }
static void
@@ -4250,7 +4203,6 @@ bind_atomic_buffers(struct gl_context *ctx,
     for (int i = 0; i < count; i++) {
        struct gl_buffer_binding *binding =
           &ctx->AtomicBufferBindings[first + i];
-      struct gl_buffer_object *bufObj;
        GLintptr offset = 0;
        GLsizeiptr size = 0;
@@ -4289,13 +4241,9 @@ bind_atomic_buffers(struct gl_context *ctx,
           size = sizes[i];
        }
- if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
-         bufObj = binding->BufferObject;
-      else
-         bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, caller);
-
-      if (bufObj)
-         set_atomic_buffer_binding(ctx, binding, bufObj, offset, size, !range);
+      set_buffer_multi_binding(ctx, buffers, i, caller,
+                               binding, offset, size, !range,
+                               USAGE_ATOMIC_COUNTER_BUFFER);
     }
_mesa_HashUnlockMutex(ctx->Shared->BufferObjects);

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