https://bugs.freedesktop.org/show_bug.cgi?id=101747
--- Comment #6 from Samuel Pitoiset <samuel.pitoi...@gmail.com> ---
(In reply to John from comment #4)
> That's right it does not!
>
> Out of curiosity why is a debug print command preventing the crash?
RadeonSI can compile shaders using multithreads internally, but this feature is
disabled when you dump the shaders. All YoYO based games are affected by this
issue.
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