Kindly reminder that this patch is still unreviewed. Sam
On Friday, September 15, 2017 11:50:46 AM CEST you wrote: > In Vulkan, for 'z' (depth) component, the scale and translate values > for the viewport transformation are: > > pz = maxDepth - minDepth > oz = minDepth > > zf = pz × zd + oz > > Being zd, the third component in vertex's normalized device coordinates. > > Fixes: dEQP-VK.draw.inverted_depth_ranges.* > > Signed-off-by: Samuel Iglesias Gonsálvez <sigles...@igalia.com> > --- > src/intel/vulkan/gen8_cmd_buffer.c | 4 ++-- > 1 file changed, 2 insertions(+), 2 deletions(-) > > diff --git a/src/intel/vulkan/gen8_cmd_buffer.c > b/src/intel/vulkan/gen8_cmd_buffer.c index 064b8e930e..7bea231ea7 100644 > --- a/src/intel/vulkan/gen8_cmd_buffer.c > +++ b/src/intel/vulkan/gen8_cmd_buffer.c > @@ -49,10 +49,10 @@ gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer > *cmd_buffer) struct GENX(SF_CLIP_VIEWPORT) sf_clip_viewport = { > .ViewportMatrixElementm00 = vp->width / 2, > .ViewportMatrixElementm11 = vp->height / 2, > - .ViewportMatrixElementm22 = 1.0, > + .ViewportMatrixElementm22 = vp->maxDepth - vp->minDepth, > .ViewportMatrixElementm30 = vp->x + vp->width / 2, > .ViewportMatrixElementm31 = vp->y + vp->height / 2, > - .ViewportMatrixElementm32 = 0.0, > + .ViewportMatrixElementm32 = vp->minDepth, > .XMinClipGuardband = -1.0f, > .XMaxClipGuardband = 1.0f, > .YMinClipGuardband = -1.0f,
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