This offers a more accurate bound. Fixes KHR-GL45.geometry_shader.layered_fbo.fb_texture_invalid_level_number. --- src/mesa/main/fbobject.c | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 0867ff70fa7..e11feda5f3c 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -3223,11 +3223,13 @@ check_layer(struct gl_context *ctx, GLenum target, GLint layer, * \return true if no errors, false if errors */ static bool -check_level(struct gl_context *ctx, GLenum target, GLint level, - const char *caller) +check_level(struct gl_context *ctx, struct gl_texture_object *texObj, + GLenum target, GLint level, const char *caller) { - if ((level < 0) || - (level >= _mesa_max_texture_levels(ctx, target))) { + const int max_levels = texObj->Immutable ? texObj->ImmutableLevels : + _mesa_max_texture_levels(ctx, target); + + if (level < 0 || level >= max_levels) { _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid level %d)", caller, level); return false; @@ -3393,7 +3395,7 @@ framebuffer_texture_with_dims(int dims, GLenum target, if ((dims == 3) && !check_layer(ctx, texObj->Target, layer, caller)) return; - if (!check_level(ctx, textarget, level, caller)) + if (!check_level(ctx, texObj, textarget, level, caller)) return; } @@ -3539,7 +3541,7 @@ frame_buffer_texture(GLuint framebuffer, GLenum target, return; } - if (!check_level(ctx, texObj->Target, level, func)) + if (!check_level(ctx, texObj, texObj->Target, level, func)) return; } -- 2.14.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev