Reviewed-by: Samuel Pitoiset <[email protected]>
On 10/12/2017 01:34 AM, Dave Airlie wrote:
From: Dave Airlie <[email protected]>
When I realigned the bufferobj code, I didn't see the getters
were different, realign the getters to work the same as ssbo.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103214
Fixes: 65d3ef7cd (mesa: align atomic buffer handling code with ubo/ssbo (v1.1))
Signed-off-by: Dave Airlie <[email protected]>
---
src/mesa/main/get.c | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 4c4a4a7..e68a93b 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -2349,7 +2349,8 @@ find_value_indexed(const char *func, GLenum pname, GLuint
index, union value *v)
goto invalid_enum;
if (index >= ctx->Const.MaxAtomicBufferBindings)
goto invalid_value;
- v->value_int64 = ctx->AtomicBufferBindings[index].Offset;
+ v->value_int64 = ctx->AtomicBufferBindings[index].Offset < 0 ? 0 :
+ ctx->AtomicBufferBindings[index].Offset;
return TYPE_INT64;
case GL_ATOMIC_COUNTER_BUFFER_SIZE:
@@ -2357,7 +2358,8 @@ find_value_indexed(const char *func, GLenum pname, GLuint
index, union value *v)
goto invalid_enum;
if (index >= ctx->Const.MaxAtomicBufferBindings)
goto invalid_value;
- v->value_int64 = ctx->AtomicBufferBindings[index].Size;
+ v->value_int64 = ctx->AtomicBufferBindings[index].Size < 0 ? 0 :
+ ctx->AtomicBufferBindings[index].Size;
return TYPE_INT64;
case GL_VERTEX_BINDING_DIVISOR:
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