Fixes: d1c9f30d7ff7 "radv: add radv_create_shaders() helper" --- src/amd/vulkan/radv_pipeline.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index 00315460c2..116e706f98 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -1604,21 +1604,21 @@ void radv_create_shaders(struct radv_pipeline *pipeline, if (modules[MESA_SHADER_GEOMETRY]) { struct radv_shader_variant *variants[MESA_SHADER_STAGES] = {0}; radv_create_shader_variants_from_pipeline_cache(device, cache, gs_copy_hash, variants); pipeline->gs_copy_shader = variants[MESA_SHADER_GEOMETRY]; } if (radv_create_shader_variants_from_pipeline_cache(device, cache, hash, pipeline->shaders) && (!modules[MESA_SHADER_GEOMETRY] || pipeline->gs_copy_shader)) return; - if (!modules[MESA_SHADER_FRAGMENT]) { + if (!modules[MESA_SHADER_FRAGMENT] && !modules[MESA_SHADER_COMPUTE]) { nir_builder fs_b; nir_builder_init_simple_shader(&fs_b, NULL, MESA_SHADER_FRAGMENT, NULL); fs_b.shader->info.name = ralloc_strdup(fs_b.shader, "noop_fs"); fs_m.nir = fs_b.shader; modules[MESA_SHADER_FRAGMENT] = &fs_m; } int prev = -1; for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) { const VkPipelineShaderStageCreateInfo *stage = pStages[i]; -- 2.13.6 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev