Fixes: d1c9f30d7ff7 "radv: add radv_create_shaders() helper"
---
 src/amd/vulkan/radv_pipeline.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 00315460c2..116e706f98 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -1604,21 +1604,21 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
        if (modules[MESA_SHADER_GEOMETRY]) {
                struct radv_shader_variant *variants[MESA_SHADER_STAGES] = {0};
                radv_create_shader_variants_from_pipeline_cache(device, cache, 
gs_copy_hash, variants);
                pipeline->gs_copy_shader = variants[MESA_SHADER_GEOMETRY];
        }
 
        if (radv_create_shader_variants_from_pipeline_cache(device, cache, 
hash, pipeline->shaders) &&
            (!modules[MESA_SHADER_GEOMETRY] || pipeline->gs_copy_shader))
                return;
 
-       if (!modules[MESA_SHADER_FRAGMENT]) {
+       if (!modules[MESA_SHADER_FRAGMENT] && !modules[MESA_SHADER_COMPUTE]) {
                nir_builder fs_b;
                nir_builder_init_simple_shader(&fs_b, NULL, 
MESA_SHADER_FRAGMENT, NULL);
                fs_b.shader->info.name = ralloc_strdup(fs_b.shader, "noop_fs");
                fs_m.nir = fs_b.shader;
                modules[MESA_SHADER_FRAGMENT] = &fs_m;
        }
 
        int prev = -1;
        for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
                const VkPipelineShaderStageCreateInfo *stage = pStages[i];
-- 
2.13.6

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