I'd prefer not to. The current size is already huge when you consider
that a lot of applications use pretty small command buffers, adding
another 12k per command buffer is a bit much. I'd prefer not having
that overhead, since the GL_vs_VK benchmarks were IIRC not really
representative.

On Wed, Oct 18, 2017 at 2:47 PM, Samuel Pitoiset
<[email protected]> wrote:
> This reduces the number of conflicts when a bunch of buffers
> are added to the CS list. It improves the benchmark #3 (from
> GL_vs_VK) by +3/4%.
>
> Signed-off-by: Samuel Pitoiset <[email protected]>
> ---
>  src/amd/vulkan/winsys/amdgpu/radv_amdgpu_cs.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/amd/vulkan/winsys/amdgpu/radv_amdgpu_cs.c 
> b/src/amd/vulkan/winsys/amdgpu/radv_amdgpu_cs.c
> index 53d428681c..4adbe27b2e 100644
> --- a/src/amd/vulkan/winsys/amdgpu/radv_amdgpu_cs.c
> +++ b/src/amd/vulkan/winsys/amdgpu/radv_amdgpu_cs.c
> @@ -59,7 +59,7 @@ struct radv_amdgpu_cs {
>         bool                        failed;
>         bool                        is_chained;
>
> -       int                         buffer_hash_table[1024];
> +       int                         buffer_hash_table[4096];
>         unsigned                    hw_ip;
>
>         unsigned                    num_virtual_buffers;
> --
> 2.14.2
>
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