From: Dave Airlie <airl...@redhat.com>

Otherwise we just need to write them to the tf ring.

this seems to improve the tessellation demo on Bonarie
~2190->~2230 fps

Signed-off-by: Dave Airlie <airl...@redhat.com>
---
 src/amd/common/ac_nir_to_llvm.c | 4 ++--
 src/amd/common/ac_nir_to_llvm.h | 1 +
 src/amd/vulkan/radv_pipeline.c  | 1 +
 3 files changed, 4 insertions(+), 2 deletions(-)

diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 83b49b5..360ca81 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -6166,8 +6166,8 @@ write_tess_factors(struct nir_to_llvm_context *ctx)
                                            stride - 4, byteoffset, tf_base,
                                            16 + tf_offset, 1, 0, true, false);
 
-       //TODO store to offchip for TES to read - only if TES reads them
-       if (1) {
+       //store to offchip for TES to read - only if TES reads them
+       if (ctx->options->key.tcs.tes_reads_tess_factors) {
                LLVMValueRef inner_vec, outer_vec, tf_outer_offset;
                LLVMValueRef tf_inner_offset;
                unsigned param_outer, param_inner;
diff --git a/src/amd/common/ac_nir_to_llvm.h b/src/amd/common/ac_nir_to_llvm.h
index eecc2cb..9579aee 100644
--- a/src/amd/common/ac_nir_to_llvm.h
+++ b/src/amd/common/ac_nir_to_llvm.h
@@ -55,6 +55,7 @@ struct ac_tcs_variant_key {
        struct ac_vs_variant_key vs_key;
        unsigned primitive_mode;
        unsigned input_vertices;
+       uint32_t tes_reads_tess_factors:1;
 };
 
 struct ac_fs_variant_key {
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index f23afa4..669d9a4 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -1773,6 +1773,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                if (keys)
                        keys[MESA_SHADER_TESS_CTRL].tcs.primitive_mode = 
nir[MESA_SHADER_TESS_EVAL]->info.tess.primitive_mode;
 
+               keys[MESA_SHADER_TESS_CTRL].tcs.tes_reads_tess_factors = 
!!(nir[MESA_SHADER_TESS_EVAL]->info.inputs_read & (VARYING_BIT_TESS_LEVEL_INNER 
| VARYING_BIT_TESS_LEVEL_OUTER));
                nir_lower_tes_patch_vertices(nir[MESA_SHADER_TESS_EVAL], 
nir[MESA_SHADER_TESS_CTRL]->info.tess.tcs_vertices_out);
        }
 
-- 
2.9.5

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