The beginning of the end for the shader keys. Not entirely sure
what I'm going to replace them with for the compiler though, so this
is the first step.
---
src/amd/vulkan/radv_pipeline.c | 113 +++++++++++++++--------------------------
1 file changed, 41 insertions(+), 72 deletions(-)
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 74d536f2d68..085919e73f6 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -1140,26 +1140,6 @@ radv_pipeline_init_dynamic_state(struct radv_pipeline
*pipeline,
pipeline->dynamic_state_mask = states;
}
-static struct ac_shader_variant_key
-radv_compute_vs_key(const VkGraphicsPipelineCreateInfo *pCreateInfo)
-{
- struct ac_shader_variant_key key;
- const VkPipelineVertexInputStateCreateInfo *input_state =
- pCreateInfo->pVertexInputState;
-
- memset(&key, 0, sizeof(key));
- key.vs.instance_rate_inputs = 0;
-
- for (unsigned i = 0; i < input_state->vertexAttributeDescriptionCount;
++i) {
- unsigned binding;
- binding = input_state->pVertexAttributeDescriptions[i].binding;
- if (input_state->pVertexBindingDescriptions[binding].inputRate)
- key.vs.instance_rate_inputs |= 1u <<
input_state->pVertexAttributeDescriptions[i].location;
- }
- return key;
-}
-
-
static void calculate_gfx9_gs_info(const VkGraphicsPipelineCreateInfo
*pCreateInfo,
struct radv_pipeline *pipeline)
{
@@ -1738,11 +1718,41 @@ radv_generate_graphics_pipeline_key(struct
radv_pipeline *pipeline,
return key;
}
+static void
+radv_fill_shader_keys(struct ac_shader_variant_key *keys,
+ const struct radv_pipeline_key *key,
+ nir_shader **nir)
+{
+ keys[MESA_SHADER_VERTEX].vs.instance_rate_inputs =
key->instance_rate_inputs;
+
+ if (nir[MESA_SHADER_TESS_CTRL]) {
+ keys[MESA_SHADER_VERTEX].vs.as_ls = true;
+ keys[MESA_SHADER_TESS_CTRL].tcs.input_vertices =
key->tess_input_vertices;
+ keys[MESA_SHADER_TESS_CTRL].tcs.primitive_mode =
nir[MESA_SHADER_TESS_EVAL]->info.tess.primitive_mode;
+
+ keys[MESA_SHADER_TESS_CTRL].tcs.tes_reads_tess_factors =
!!(nir[MESA_SHADER_TESS_EVAL]->info.inputs_read & (VARYING_BIT_TESS_LEVEL_INNER
| VARYING_BIT_TESS_LEVEL_OUTER));
+ }
+
+ if (nir[MESA_SHADER_GEOMETRY]) {
+ if (nir[MESA_SHADER_TESS_CTRL])
+ keys[MESA_SHADER_TESS_EVAL].tes.as_es = true;
+ else
+ keys[MESA_SHADER_VERTEX].vs.as_es = true;
+ }
+
+ for(int i = 0; i < MESA_SHADER_STAGES; ++i)
+ keys[i].has_multiview_view_index =
key->has_multiview_view_index;
+
+ keys[MESA_SHADER_FRAGMENT].fs.multisample = key->multisample;
+ keys[MESA_SHADER_FRAGMENT].fs.col_format = key->col_format;
+ keys[MESA_SHADER_FRAGMENT].fs.is_int8 = key->is_int8;
+ keys[MESA_SHADER_FRAGMENT].fs.is_int10 = key->is_int10;
+}
+
static
void radv_create_shaders(struct radv_pipeline *pipeline,
struct radv_device *device,
struct radv_pipeline_cache *cache,
- struct ac_shader_variant_key *keys,
struct radv_pipeline_key key,
const VkPipelineShaderStageCreateInfo **pStages)
{
@@ -1751,6 +1761,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
nir_shader *nir[MESA_SHADER_STAGES] = {0};
void *codes[MESA_SHADER_STAGES] = {0};
unsigned code_sizes[MESA_SHADER_STAGES] = {0};
+ struct ac_shader_variant_key keys[MESA_SHADER_STAGES] = {{{{0}}}};
unsigned char hash[20], gs_copy_hash[20];
for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
@@ -1803,40 +1814,26 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
}
if (nir[MESA_SHADER_TESS_CTRL]) {
- /* TODO: This is no longer used as a key we should refactor
this */
- if (keys)
- keys[MESA_SHADER_TESS_CTRL].tcs.primitive_mode =
nir[MESA_SHADER_TESS_EVAL]->info.tess.primitive_mode;
-
- keys[MESA_SHADER_TESS_CTRL].tcs.tes_reads_tess_factors =
!!(nir[MESA_SHADER_TESS_EVAL]->info.inputs_read & (VARYING_BIT_TESS_LEVEL_INNER
| VARYING_BIT_TESS_LEVEL_OUTER));
nir_lower_tes_patch_vertices(nir[MESA_SHADER_TESS_EVAL],
nir[MESA_SHADER_TESS_CTRL]->info.tess.tcs_vertices_out);
}
radv_link_shaders(pipeline, nir);
- if (keys && nir[MESA_SHADER_TESS_CTRL])
- keys[MESA_SHADER_VERTEX].vs.as_ls = true;
- if (keys && nir[MESA_SHADER_GEOMETRY]) {
- if (nir[MESA_SHADER_TESS_CTRL])
- keys[MESA_SHADER_TESS_EVAL].tes.as_es = true;
- else
- keys[MESA_SHADER_VERTEX].vs.as_es = true;
- }
+ radv_fill_shader_keys(keys, &key, nir);
if (nir[MESA_SHADER_FRAGMENT]) {
if (!pipeline->shaders[MESA_SHADER_FRAGMENT]) {
pipeline->shaders[MESA_SHADER_FRAGMENT] =
radv_shader_variant_create(device,
modules[MESA_SHADER_FRAGMENT], &nir[MESA_SHADER_FRAGMENT], 1,
- pipeline->layout,
keys ? keys + MESA_SHADER_FRAGMENT : 0,
+ pipeline->layout,
keys + MESA_SHADER_FRAGMENT,
&codes[MESA_SHADER_FRAGMENT], &code_sizes[MESA_SHADER_FRAGMENT]);
}
/* TODO: These are no longer used as keys we should refactor this */
- if (keys) {
- keys[MESA_SHADER_VERTEX].vs.export_prim_id =
-
pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.prim_id_input;
- keys[MESA_SHADER_TESS_EVAL].tes.export_prim_id =
-
pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.prim_id_input;
- }
+ keys[MESA_SHADER_VERTEX].vs.export_prim_id =
+
pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.prim_id_input;
+ keys[MESA_SHADER_TESS_EVAL].tes.export_prim_id =
+
pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.prim_id_input;
}
if (device->physical_device->rad_info.chip_class >= GFX9 && modules[MESA_SHADER_TESS_CTRL]) {
@@ -1868,7 +1865,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
if(modules[i] && !pipeline->shaders[i]) {
pipeline->shaders[i] = radv_shader_variant_create(device,
modules[i], &nir[i], 1,
pipeline->layout,
- keys ?
keys + i : 0, &codes[i],
+ keys + i,
&codes[i],
&code_sizes[i]);
}
}
@@ -1944,35 +1941,7 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
pStages[stage] = &pCreateInfo->pStages[i];
}
- struct ac_shader_variant_key keys[MESA_SHADER_STAGES];
- memset(keys, 0, sizeof(keys));
-
- if (pStages[MESA_SHADER_VERTEX]) {
- keys[MESA_SHADER_VERTEX] = radv_compute_vs_key(pCreateInfo);
- keys[MESA_SHADER_VERTEX].has_multiview_view_index =
has_view_index;
- }
-
- if (pStages[MESA_SHADER_TESS_EVAL]) {
- keys[MESA_SHADER_TESS_EVAL].has_multiview_view_index =
has_view_index;
- }
-
- if (pCreateInfo->pTessellationState)
- keys[MESA_SHADER_TESS_CTRL].tcs.input_vertices =
pCreateInfo->pTessellationState->patchControlPoints;
-
- if (pStages[MESA_SHADER_GEOMETRY]) {
- keys[MESA_SHADER_GEOMETRY] = radv_compute_vs_key(pCreateInfo);
- keys[MESA_SHADER_GEOMETRY].has_multiview_view_index =
has_view_index;
- }
-
- if (pCreateInfo->pMultisampleState &&
- pCreateInfo->pMultisampleState->rasterizationSamples > 1)
- keys[MESA_SHADER_FRAGMENT].fs.multisample = true;
-
- keys[MESA_SHADER_FRAGMENT].fs.col_format =
pipeline->graphics.blend.spi_shader_col_format;
- if (pipeline->device->physical_device->rad_info.chip_class < VI)
- radv_pipeline_compute_get_int_clamp(pCreateInfo,
&keys[MESA_SHADER_FRAGMENT].fs.is_int8,
&keys[MESA_SHADER_FRAGMENT].fs.is_int10);
-
- radv_create_shaders(pipeline, device, cache, keys,
+ radv_create_shaders(pipeline, device, cache,
radv_generate_graphics_pipeline_key(pipeline,
pCreateInfo, has_view_index),
pStages);
@@ -2310,7 +2279,7 @@ static VkResult radv_compute_pipeline_create(
pipeline->layout =
radv_pipeline_layout_from_handle(pCreateInfo->layout);
pStages[MESA_SHADER_COMPUTE] = &pCreateInfo->stage;
- radv_create_shaders(pipeline, device, cache, NULL, (struct
radv_pipeline_key) {0}, pStages);
+ radv_create_shaders(pipeline, device, cache, (struct radv_pipeline_key)
{0}, pStages);
pipeline->need_indirect_descriptor_sets |= pipeline->shaders[MESA_SHADER_COMPUTE]->info.need_indirect_descriptor_sets;