If we have more programs than what we can store, aubinator_error_decode will assert. Instead let's have a rolling window of programs.
v2: Fix overflowing issues (Eric Engestrom) Signed-off-by: Lionel Landwerlin <lionel.g.landwer...@intel.com> Reviewed-by: Eric Engestrom <eric.engest...@imgtec.com> --- src/intel/tools/aubinator_error_decode.c | 24 ++++++++++++++++-------- 1 file changed, 16 insertions(+), 8 deletions(-) diff --git a/src/intel/tools/aubinator_error_decode.c b/src/intel/tools/aubinator_error_decode.c index ed4d6f662ce..52c323e77ee 100644 --- a/src/intel/tools/aubinator_error_decode.c +++ b/src/intel/tools/aubinator_error_decode.c @@ -47,6 +47,8 @@ #define GREEN_HEADER CSI "1;42m" #define NORMAL CSI "0m" +#define MIN(a, b) ((a) < (b) ? (a) : (b)) + /* options */ static bool option_full_decode = true; @@ -220,7 +222,15 @@ struct program { #define MAX_NUM_PROGRAMS 4096 static struct program programs[MAX_NUM_PROGRAMS]; -static int num_programs = 0; +static int idx_program = 0, num_programs = 0; + +static int next_program(void) +{ + int ret = idx_program; + idx_program = (idx_program + 1) % MAX_NUM_PROGRAMS; + num_programs = MIN(num_programs + 1, MAX_NUM_PROGRAMS); + return ret; +} static void decode(struct gen_spec *spec, const char *buffer_name, @@ -300,7 +310,7 @@ static void decode(struct gen_spec *spec, enabled[1] ? "SIMD16 fragment shader" : enabled[2] ? "SIMD32 fragment shader" : NULL; - programs[num_programs++] = (struct program) { + programs[next_program()] = (struct program) { .type = type, .command = inst->name, .command_offset = offset, @@ -309,7 +319,7 @@ static void decode(struct gen_spec *spec, }; } else { if (enabled[0]) /* SIMD8 */ { - programs[num_programs++] = (struct program) { + programs[next_program()] = (struct program) { .type = "SIMD8 fragment shader", .command = inst->name, .command_offset = offset, @@ -318,7 +328,7 @@ static void decode(struct gen_spec *spec, }; } if (enabled[1]) /* SIMD16 */ { - programs[num_programs++] = (struct program) { + programs[next_program()] = (struct program) { .type = "SIMD16 fragment shader", .command = inst->name, .command_offset = offset, @@ -327,7 +337,7 @@ static void decode(struct gen_spec *spec, }; } if (enabled[2]) /* SIMD32 */ { - programs[num_programs++] = (struct program) { + programs[next_program()] = (struct program) { .type = "SIMD32 fragment shader", .command = inst->name, .command_offset = offset, @@ -374,7 +384,7 @@ static void decode(struct gen_spec *spec, NULL; if (is_enabled) { - programs[num_programs++] = (struct program) { + programs[next_program()] = (struct program) { .type = type, .command = inst->name, .command_offset = offset, @@ -383,8 +393,6 @@ static void decode(struct gen_spec *spec, }; } } - - assert(num_programs < MAX_NUM_PROGRAMS); } } -- 2.15.0.rc2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev