On Fri, 2017-10-27 at 11:09 -0400, Ilia Mirkin wrote:
> > > With the latter ones getting bogus locations? What is it supposed to
> > > do in this case?
> > 
> > Why it would get bogus locations?
> 
> Because it'll do elem_location += stride every time, but they each
> should get the same location.

Ah, right. You mean for TCS/TES/GS shaders, as inputs are arrays of the
outputs from the previous shader in the pipeline.


I'll send a new version soon. Thank you!

        J.A.

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