On Fri, 2017-10-27 at 11:09 -0400, Ilia Mirkin wrote: > > > With the latter ones getting bogus locations? What is it supposed to > > > do in this case? > > > > Why it would get bogus locations? > > Because it'll do elem_location += stride every time, but they each > should get the same location.
Ah, right. You mean for TCS/TES/GS shaders, as inputs are arrays of the outputs from the previous shader in the pipeline. I'll send a new version soon. Thank you! J.A. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev