https://bugs.freedesktop.org/show_bug.cgi?id=40361
--- Comment #8 from Jaroslav Šmíd <[email protected]> 2012-01-23 16:58:19 PST --- Created attachment 56059 --> https://bugs.freedesktop.org/attachment.cgi?id=56059 Debug output with array and indices printing I did actiavate array printing and added some stuff to print those indices, it really seems the game is making up those start and end indexes, every index included in indices is in bounds. The driver actually seems to ignore start and end and because indices are correct, everything is rendered correctly. But since mesa is checking them before passing, the game renders wrong. I think this can be closed and I will report this to RO developers. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
