On Mon, Nov 20, 2017 at 05:18:12PM -0800, Nanley Chery wrote: > On Mon, Nov 20, 2017 at 04:03:20PM -0800, Jason Ekstrand wrote: > > On Mon, Nov 20, 2017 at 3:48 PM, Nanley Chery <nanleych...@gmail.com> wrote: > > > > > On Mon, Nov 20, 2017 at 02:55:28PM -0800, Jason Ekstrand wrote: > > > > On Mon, Nov 20, 2017 at 2:10 PM, Nanley Chery <nanleych...@gmail.com> > > > wrote: > > > > > > > > > On Mon, Nov 20, 2017 at 01:54:39PM -0800, Nanley Chery wrote: > > > > > > When sampling from fast-cleared sRGB textures on gen10, the hardware > > > > > > will not decode the clear color to linear. We must therefore do it > > > > > > in > > > > > > software. > > > > > > > > > > > > > > > > I should've included the tests that are now passing (added in > > > > > locally): > > > > > > > > > > * spec@arb_framebuffer_srgb@arb_framebuffer_srgb-fast-clear-blend > > > > > * spec@arb_framebuffer_srgb@fbo-fast-clear > > > > > * spec@arb_framebuffer_srgb@msaa-fast-clear > > > > > * spec@ext_texture_srgb@fbo-fast-clear > > > > > * spec@ext_texture_srgb@multisample-fast-clear gl_ext_texture_srgb > > > > > > > > > > -Nanley > > > > > > > > > > > Signed-off-by: Nanley Chery <nanley.g.ch...@intel.com> > > > > > > --- > > > > > > src/mesa/drivers/dri/i965/brw_blorp.c | 7 +++++ > > > > > > src/mesa/drivers/dri/i965/brw_meta_util.c | 38 > > > > > ++++++++++++++++++++++++ > > > > > > src/mesa/drivers/dri/i965/brw_meta_util.h | 5 ++++ > > > > > > src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 9 +++++- > > > > > > 4 files changed, 58 insertions(+), 1 deletion(-) > > > > > > > > > > > > diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c > > > > > b/src/mesa/drivers/dri/i965/brw_blorp.c > > > > > > index 38284d3b85..b10e9b95b7 100644 > > > > > > --- a/src/mesa/drivers/dri/i965/brw_blorp.c > > > > > > +++ b/src/mesa/drivers/dri/i965/brw_blorp.c > > > > > > @@ -328,6 +328,13 @@ brw_blorp_blit_miptrees(struct brw_context > > > > > > *brw, > > > > > > struct blorp_surf src_surf, dst_surf; > > > > > > blorp_surf_for_miptree(brw, &src_surf, src_mt, src_aux_usage, > > > false, > > > > > > &src_level, src_layer, 1, &tmp_surfs[0]); > > > > > > + if (devinfo->gen >= 10 && isl_format_is_srgb(src_isl_format) && > > > > > > + src_clear_supported) { > > > > > > + src_surf.clear_color = > > > > > > + gen10_convert_srgb_fast_clear_color(devinfo, > > > src_isl_format, > > > > > > + > > > src_mt->fast_clear_color); > > > > > > + } > > > > > > + > > > > > > blorp_surf_for_miptree(brw, &dst_surf, dst_mt, dst_aux_usage, > > > true, > > > > > > &dst_level, dst_layer, 1, &tmp_surfs[1]); > > > > > > > > > > > > diff --git a/src/mesa/drivers/dri/i965/brw_meta_util.c > > > > > b/src/mesa/drivers/dri/i965/brw_meta_util.c > > > > > > index d292f5a8e2..97c6114f8a 100644 > > > > > > --- a/src/mesa/drivers/dri/i965/brw_meta_util.c > > > > > > +++ b/src/mesa/drivers/dri/i965/brw_meta_util.c > > > > > > @@ -28,6 +28,7 @@ > > > > > > #include "brw_state.h" > > > > > > #include "main/blend.h" > > > > > > #include "main/fbobject.h" > > > > > > +#include "main/format_utils.h" > > > > > > #include "util/format_srgb.h" > > > > > > > > > > > > /** > > > > > > @@ -315,6 +316,43 @@ brw_is_color_fast_clear_compatible(struct > > > > > brw_context *brw, > > > > > > return true; > > > > > > } > > > > > > > > > > > > +/* When sampling from fast-cleared sRGB textures on gen10, the > > > hardware > > > > > > + * will not decode the clear color to linear. We must therefore do > > > it in > > > > > > + * software. > > > > > > + */ > > > > > > +union isl_color_value > > > > > > +gen10_convert_srgb_fast_clear_color(const struct gen_device_info > > > > > *devinfo, > > > > > > + enum isl_format format, > > > > > > + const union isl_color_value > > > color) > > > > > > +{ > > > > > > + assert(devinfo->gen >= 10); > > > > > > + assert(isl_format_is_srgb(format)); > > > > > > + assert(isl_format_supports_ccs_d(devinfo, format)); > > > > > > + > > > > > > + /* All the CCS-supported sRGB textures in GL are 4-channel, > > > > > 8-bit/channel, > > > > > > + * UNORM formats. > > > > > > + */ > > > > > > + assert(isl_format_get_num_channels(format) == 4); > > > > > > + assert(isl_format_channels_have_size(format, 8)); > > > > > > + assert(isl_format_has_unorm_channel(format)); > > > > > > > > > > > > > There are exactly 4 ISL formats which match this. You could just assert > > > > that it's one of the four and drop the other 5 asserts. It doesn't > > > really > > > > matter, but this is rather complicated. > > > > > > > > > > > > > > I agree. I'll fix this locally and send out a v2 after getting more of > > > your feedback. > > > > > > > > > + > > > > > > + /* According to do_single_blorp_clear(), fast-clears for > > > > > texture-views are > > > > > > + * disabled. This means that we only have to do > > > channel-to-channel > > > > > format > > > > > > + * conversions. > > > > > > + */ > > > > > > + union isl_color_value override_color = color; > > > > > > + for (unsigned i = 0; i < 3; i++) { > > > > > > + /* According to brw_is_color_fast_clear_compatible(), only > > > > > floating-point > > > > > > + * fast-clears have been enabled, so it is safe to rely on > > > > > > + * isl_color_value::f32. > > > > > > + */ > > > > > > > > > > > > > There is no such thing as integer sRGB, it wouldn't even make sense. > > > > > > > > > > > > > > Wouldn't we run into an issue if integer fast-clears are enabled and > > > texture views of different formats are allowed to be fast-cleared? The > > > specific example I have in mind is: > > > * Fast clear an R8G8B8A8_UINT to (255,255,255,255) > > > * Sample from the texture as SRGB8_ALPHA8 > > > > > > We'd need to use the u32 and directly instead of doing the conversion > > > with the f32. I hope I've explained that clearly. > > > > > > > Yes, but in that case, this function will have to change radically (if we > > keep it at all). > > > > > > True. How's this: > > According to brw_is_color_fast_clear_compatible(), only floating-point > fast-clears have been enabled. Therefore, only one format conversion > path is necessesary. > >
Like you said, this function would have to change radically if texture views are enabled, so I'm dropping this comment. -Nanley > > > > > > + const uint8_t srgb_unorm8 = _mesa_float_to_unorm(color. > > > f32[i], > > > > > 8); > > > > > > + override_color.f32[i] = > > > > > > + util_format_srgb_8unorm_to_linear_float(srgb_unorm8); > > > > > > > > > > > > > Any particular reason why you're going through 8-bit? I can think of a > > > few > > > > reasons why you might but I don't know if any of them actually matter in > > > > practice. > > > > > > > > > > > > > > As opposed to writing util_format_srgb_to_linear_float()? We should get > > > the same result going through 8-bit and I did a quick skim of the repo > > > and couldn't find any other potential users of > > > util_format_srgb_to_linear_float. I could write that if you'd like > > > though. > > > > > > > I've got it in a branch somewhere... > > > > https://cgit.freedesktop.org/~jekstrand/mesa/commit/?h=wip/i965-packed-clear&id=e6208a8c195441b65e6da648203b332af4d0c0fb > > > > There it is. I don't really care that much; laziness is as good a reason > > as any. :P > > > > > > Cool. I'm not really sure how to handle authorship except to ask. Is > this patch in a reviewable state? If so, I guess I'll send it out as > part of my series. I'd either add-on an rb or reply to it with review > comments. > > -Nanley > > > > -Nanley > > > > > > > > > + } > > > > > > + return override_color; > > > > > > +} > > > > > > + > > > > > > /** > > > > > > * Convert the given color to a bitfield suitable for ORing into > > > DWORD > > > > > 7 of > > > > > > * SURFACE_STATE (DWORD 12-15 on SKL+). > > > > > > diff --git a/src/mesa/drivers/dri/i965/brw_meta_util.h > > > > > b/src/mesa/drivers/dri/i965/brw_meta_util.h > > > > > > index 4b3408df15..ee0b3bd3e1 100644 > > > > > > --- a/src/mesa/drivers/dri/i965/brw_meta_util.h > > > > > > +++ b/src/mesa/drivers/dri/i965/brw_meta_util.h > > > > > > @@ -42,6 +42,11 @@ brw_meta_mirror_clip_and_scissor(const struct > > > > > gl_context *ctx, > > > > > > GLfloat *dstX1, GLfloat *dstY1, > > > > > > bool *mirror_x, bool *mirror_y); > > > > > > > > > > > > +union isl_color_value > > > > > > +gen10_convert_srgb_fast_clear_color(const struct gen_device_info > > > > > *devinfo, > > > > > > + enum isl_format format, > > > > > > + const union isl_color_value > > > color); > > > > > > + > > > > > > union isl_color_value > > > > > > brw_meta_convert_fast_clear_color(const struct brw_context *brw, > > > > > > const struct intel_mipmap_tree > > > *mt, > > > > > > diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > > > > > b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > > > > > > index adf60a840b..315b96e9c4 100644 > > > > > > --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > > > > > > +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > > > > > > @@ -51,6 +51,7 @@ > > > > > > #include "intel_buffer_objects.h" > > > > > > > > > > > > #include "brw_context.h" > > > > > > +#include "brw_meta_util.h" > > > > > > #include "brw_state.h" > > > > > > #include "brw_defines.h" > > > > > > #include "brw_wm.h" > > > > > > @@ -174,7 +175,13 @@ brw_emit_surface_state(struct brw_context *brw, > > > > > > /* We only really need a clear color if we also have an > > > auxiliary > > > > > > * surface. Without one, it does nothing. > > > > > > */ > > > > > > - clear_color = mt->fast_clear_color; > > > > > > + if (devinfo->gen >= 10 && isl_format_is_srgb(view.format)) { > > > > > > + clear_color = > > > > > > + gen10_convert_srgb_fast_clear_color(devinfo, > > > view.format, > > > > > > + > > > mt->fast_clear_color); > > > > > > + } else { > > > > > > + clear_color = mt->fast_clear_color; > > > > > > + } > > > > > > } > > > > > > > > > > > > void *state = brw_state_batch(brw, > > > > > > -- > > > > > > 2.14.3 > > > > > > > > > > > _______________________________________________ > > > > > mesa-dev mailing list > > > > > mesa-dev@lists.freedesktop.org > > > > > https://lists.freedesktop.org/mailman/listinfo/mesa-dev > > > > > > > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev