This set of patches enables compute shaders on r600 and exposes GLSL 4.30 support. They are pretty alpha level, but I'd like to land some of them (maybe disabled) so I can avoid the rebasing fun with the more intrusive ones.
It is based on the previous ssbo support patch. It may not be stable, I have a few patches sitting on top locally for flushing various things I want to figure out if they are required or if I can fix things properly. It for some reason fails to launch compute on cayman and hangs instead, I've got some traces from fglrx, just need to take time to work out what crashes, I've tested it on CAICOS mostly. It also along with robustness I think lets us expose GLES3.1 so we get deqp to test stuff. (deqp *compute* is at about 90% passing) Dave. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev