On 12/04/2017 11:31 AM, James Legg wrote:
Hi Samuel,
On Thu, 2017-11-30 at 22:16 +0100, Samuel Pitoiset wrote:
It's really annoying and this pollutes the output especially
when a bunch of non-meta shaders are compiled.
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 32edf2abd2..5464d3a58e 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -429,7 +429,7 @@ shader_variant_create(struct radv_device *device,
unsigned *code_size_out)
{
enum radeon_family chip_family =
device->physical_device->rad_info.family;
- bool dump_shaders = device->instance->debug_flags &
RADV_DEBUG_DUMP_SHADERS;
+ bool dump_shaders = radv_can_dump_shader(device, module);
enum ac_target_machine_options tm_options = 0;
struct radv_shader_variant *variant;
struct ac_shader_binary binary;
This shader_variant_create function is called with NULL for the module
parameter in radv_create_gs_copy_shader.
diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h
index 9bdbe848c8..91f2e7f2a1 100644
--- a/src/amd/vulkan/radv_shader.h
+++ b/src/amd/vulkan/radv_shader.h
@@ -112,4 +113,13 @@ radv_shader_dump_stats(struct radv_device *device,
gl_shader_stage stage,
FILE *file);
+static inline bool
+radv_can_dump_shader(struct radv_device *device,
+ struct radv_shader_module *module)
+{
+ /* Only dump non-meta shaders, useful for debugging purposes. */
+ return !module->nir &&
+ device->instance->debug_flags & RADV_DEBUG_DUMP_SHADERS;
+}
+
#endif
Consequently, there is a NULL dereference here if
radv_create_gs_copy_shader is used.
Yeah, I figured and there is a patch on the list for that.
Thanks James!
James
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