The type can be a struct on RADV and causes an assert() to be
thrown, for radeonsi all structs should have been lowered away.
---
 src/amd/common/ac_nir_to_llvm.c | 7 +++++--
 1 file changed, 5 insertions(+), 2 deletions(-)

diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 4de8bd2f0cb..38a840bf813 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -2989,25 +2989,28 @@ static LLVMValueRef visit_load_var(struct 
ac_nir_context *ctx,
                                LLVMBuildBitCast(ctx->nctx->builder, result, 
get_def_type(ctx, &instr->dest.ssa), "") :
                                result;
                }
 
                if (ctx->stage == MESA_SHADER_GEOMETRY) {
                                LLVMValueRef indir_index;
                                unsigned const_index, vertex_index;
                                get_deref_offset(ctx, instr->variables[0],
                                                 false, &vertex_index, NULL,
                                                 &const_index, &indir_index);
+
+                       LLVMTypeRef type = ctx->nctx ? NULL :
+                               nir2llvmtype(ctx, 
instr->variables[0]->var->type);
+
                        return ctx->abi->load_inputs(ctx->abi, 
instr->variables[0]->var->data.location,
                                                     
instr->variables[0]->var->data.driver_location,
                                                     
instr->variables[0]->var->data.location_frac, ve,
-                                                    vertex_index, const_index,
-                                                    nir2llvmtype(ctx, 
instr->variables[0]->var->type));
+                                                    vertex_index, const_index, 
type);
                }
 
                for (unsigned chan = comp; chan < ve + comp; chan++) {
                        if (indir_index) {
                                unsigned count = glsl_count_attribute_slots(
                                                instr->variables[0]->var->type,
                                                ctx->stage == 
MESA_SHADER_VERTEX);
                                count -= chan / 4;
                                LLVMValueRef tmp_vec = 
ac_build_gather_values_extended(
                                                &ctx->ac, ctx->abi->inputs + 
idx + chan, count,
-- 
2.14.3

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