From: Ian Romanick <ian.d.roman...@intel.com> Light-weight glBindTexture for internal use.
Signed-off-by: Ian Romanick <ian.d.roman...@intel.com> --- src/mesa/main/texobj.c | 17 ++++++++++++++++- src/mesa/main/texobj.h | 4 +++- 2 files changed, 19 insertions(+), 2 deletions(-) diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index db40598..cd9f43c 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -1692,6 +1692,22 @@ bind_texture_object(struct gl_context *ctx, unsigned unit, } } +void +_mesa_bind_texture(struct gl_context *ctx, GLenum target, + struct gl_texture_object *tex_obj) +{ + const GLint targetIndex = _mesa_tex_target_to_index(ctx, target); + + assert(targetIndex >= 0 && targetIndex < NUM_TEXTURE_TARGETS); + + if (tex_obj->Target == 0) + finish_texture_init(ctx, target, tex_obj, targetIndex); + + assert(tex_obj->Target == target); + assert(tex_obj->TargetIndex == targetIndex); + + bind_texture_object(ctx, ctx->Texture.CurrentUnit, tex_obj); +} /** * Implement glBindTexture(). Do error checking, look-up or create a new @@ -1764,7 +1780,6 @@ bind_texture(struct gl_context *ctx, GLenum target, GLuint texName, bind_texture_object(ctx, ctx->Texture.CurrentUnit, newTexObj); } - void GLAPIENTRY _mesa_BindTexture_no_error(GLenum target, GLuint texName) { diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h index 8dea853..f2d78ac 100644 --- a/src/mesa/main/texobj.h +++ b/src/mesa/main/texobj.h @@ -175,7 +175,9 @@ extern void _mesa_delete_nameless_texture(struct gl_context *ctx, struct gl_texture_object *texObj); - +extern void +_mesa_bind_texture(struct gl_context *ctx, GLenum target, + struct gl_texture_object *tex_obj); /*@}*/ /** -- 2.9.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev